Cold truths (Part 1: The Missing Duke) OOC

Almost there...

Lazlow said:
I'm fine where I'm at right now, but when gameplay starts back up, I think I mentioned that Swipe is taking a step back so the fighter-types can get past, so you an either move me now or later.
I'll move you now.

taitzu52 said:
I'm cool with my "new" positioning. Does that stairway go up or down?
Down. l always try to put the "longer" steps at the top and the "smaller" ones at the bottom.
So if the short step is nearer you, you'd go up, longer step near you, you'd go down... hopefully that made sense.
 

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Just as an experiment, try this:

Tonight, once its dark outside, turn off any outside lights you may have, close the drapes / blinds, then turn off all the INSIDE lights and try to find your way around your house / apartment.
This is basicaly the equivilent to what your characters are trying to do but in a strange house...

Once you've got THAT down, have your husband / wife / boyfriend / girlfriend / Significant Other / roommate / whatever jump out of a dark corner at you. If this doesn't scare the snot out of you, you're better at this than I am.
 


I Hate to do it but... I am declaring Gerard vacant. I would very much like to recruit a new player to take over this character. Any who are interested, please reply.

Code:
Gerard Verita
Male Human Fighter 1
Chaotic Good

Str 15 +2 (8 pts)
Dex 14 +2 (6 pts)
Con 14 +2 (6 pts)
Int 10 -- (2 pts)
Wis 14 +2 (6 pts)
Cha 8 -1 (0 pts)

Hit Points 12 (1d10+2)
AC 18 [10, +4 armor, +2 shield, +2 dex], Touch 12, Flat 16
Init +6
BAB +1
Speed 30 (base 30, load 0/33, light)
Fort +4 [+2 base, +2 Con]
Refl +2 [+0 base, +2 Dex]
Will +2 [+0 base, +2 Wis]

Heavy Lance +3 melee (1d8+2, 20/x3, piercing)
Longsword +3 melee (1d8+2, 19-20/x2, slashing)
Dagger +3 melee (1d4+2, 19-20/x2, piercing)
Shortbow +3 ranged (1d6, 20/x3, 60 ft., piercing)

Medium humanoid, 5'6" tall, 165 wt, 27 yrs old
Black hair, gray blue eyes, tanned skin

Speaks common.

Skills (12 skill points)
+1 Intimidate 2cc rank, -1 Cha]
+6 Jump [4 ranks, +2 Str]
+4 Tumble [2cc rank, +2 Dex]

Feats
-Improved Initiative (level 1)
-Combat Reflexes (human)
-Quick Draw (fighter 1)

Human Traits
-Bonus Feat
-4 sp at 1st level, +1 sp per additional level

Fighter Abilities
-Bonus Feats

Chain Shirt (worn, 25wt, 100gp)
Heavy Wooden Shield (worn, 10wt, 7gp)
Explorers Outfit (worn, 8wt, -gp)

Longsword (belt left, 4wt, 15gp)
Dagger (boot right, 1wt, 2gp)
Heavy Lance (right shoulder, 10wt, 10gp)
Shortbow (left shoulder, 2wt, 30gp)
Quiver and 20 arrows (right shoulder, 3wt, 1gp)

Backpack (center back, 2wt, 2gp)
Bedroll (below backpack, 5wt, 1sp)

Waterskin- water (backpack, 4wt, 1gp)
Hooded Lantern (backpack, 2wt, 7gp)
Flask of Oil, 1 (backpack, 1wt, 1sp)
Flint & Steel (backpack, -wt, 1gp)
Trail Rations- 1 day (backpack, 1wt, 5sp)
Sacks, 4 (backpack, 2wt, 4sp)
Manacles (backpack, 2wt, 15gp)
Soap (backpack, 1wt, 5sp)
Whetstone (backpack, 1wt, 2cp)

Mule (8gp)
Pack Saddle (worn, 15wt, 15gp)
Silk Rope, 50 ft. (pack saddle, 5wt, 10gp)
Grappling Hook (pack saddle, 4wt, 1gp)
Spade (pack saddle, 8wt, 2gp)
Trail Rations- 5 days (pack saddle, 5wt, 2gp 5sp)
Waterskin- water (pack saddle, 4wt, 1gp)
Flask of Oil, 3 (pack saddle, 3wt, 3sp)
Winter Blanket (pack saddle, 3wt, 5sp)

Coins- 5gp, 20sp, 8cp (pouch, ??wt)

Personality: Hardened by the war, Gerard has a sharp edge to him. He is disillusioned, having been a soldier for a good deal of time has divorced him from others. He is a cynic and a hard man to sway from his sharp criticism.

Appearance: With broad shoulders and a short stout frame, many would mistake Gerard for a less agile man than he actually is. Only in the heat of a battle does his quickness come out. His skin is heavily tanned, possessing an almost leathery roughness, marred by the lighter twisting and winding of many scars. His black hair is cropped short, probably by his own dagger, and his gray blue eyes give many a chill.
 






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