D&D 5E Commander Legends: Battle For Baldur's Gate Huge Leak: Spoiler Alert

Parmandur

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Yeah, it's definitely not. Barovia and Borca are actually from the same world, and its established that after Barovia was subsumed, a couple hundred years passed and then Borca was taken too. Additionally, we actually know a bit about this world from Van Richten's. The city Malitain, where Ulmist Inquisitors originate, is from the same world as Borca/Barovia, and is notably not been subsumed by Ravenloft.

Not only is Malitain not in Toril (it's world is not named) people there seem to know the history of Borca/Barovia. So it seem more like that world is much like Eberron, where regions disappeared (like the Mournland).

It's heavily implied that Crawford's world is where Malitain sits.
I wonder if Crawford's world is one of thenew Settings they may be working on?
 

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Urriak Uruk

Gaming is fun, and fun is for everyone
But realistically, as a card focused set with a large grab bag of characters being central to Commander, this is going to be a Pan-D&D deal.

I don't really agree. I think the last two sets have been, but MTG has been making sets tied to specific setting for years (it's their main release model). They chose to make the D&D sets like this. For the first it was fine, but in the future I'd prefer they actually stay close to their title's premise.
 

Parmandur

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I don't really agree. I think the last two sets have been, but MTG has been making sets tied to specific setting for years (it's their main release model). They chose to make the D&D sets like this. For the first it was fine, but in the future I'd prefer they actually stay close to their title's premise.
And this isn't one of those Premiere Sets, explicitly, which is the lingo for those Setting focused plot Sets. The Adventures in the Forgotten Realms was a Premiere Set, and followed that model. Commander Legends doesn't do that.
 

Urriak Uruk

Gaming is fun, and fun is for everyone
And this isn't one of those Premiere Sets, explicitly, which is the lingo for those Setting focused plot Sets. The Adventures in the Forgotten Realms was a Premiere Set, and followed that model. Commander Legends doesn't do that.

We are going in circles here so I should drop it, but my point is relatively simple; the cards should stick to the premise of the sets name.

Checking the wiki, it looks like Warhammer 40k is getting a Commander deck. As an example, I think it should stick to 40k characters/worlds and not include Warhammer Fantasy or Age of Sigmar material.
 

Parmandur

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We are going in circles here so I should drop it, but my point is relatively simple; the cards should stick to the premise of the sets name.

Checking the wiki, it looks like Warhammer 40k is getting a Commander deck. As an example, I think it should stick to 40k characters/worlds and not include Warhammer Fantasy or Age of Sigmar material.
The pre-built decks well may be more focused, but the premise is "Commander Legends," which means al All-Star grabbag of random characters for Drafting Commander.
 

The pre-built decks well may be more focused, but the premise is "Commander Legends," which means al All-Star grabbag of random characters for Drafting Commander.

The original Commander Legends wasn't set in a specific setting within MtG, never mind a specific city, this one is.

Don't get me wrong, you are probably right to a degree, but I think it will be a small minority of characters that aren't "Forgotten Realms" characters, although I do believe Strahd did visit FR during the conjunction or whatever it was called in earlier editions.

The vast majority will be FR characters (including the greater FR area, not just Toril, but Realmspace, and connected planes/afterlives (Gods and other planar creatures tied to FR lore, like Lae'zel).

But I can see a few exceptions,like Strahd and Tasha, but I do expect them to get FR tie ins, because WotC likes to tossing others settinger stars into FR in general.

anyways either way like I said, CL1 had no setting or theme, CLB absolutely does, even abit of story to it I think (Baldur Gates broad story).
 

Parmandur

Book-Friend
The original Commander Legends wasn't set in a specific setting within MtG, never mind a specific city, this one is.

Don't get me wrong, you are probably right to a degree, but I think it will be a small minority of characters that aren't "Forgotten Realms" characters, although I do believe Strahd did visit FR during the conjunction or whatever it was called in earlier editions.

The vast majority will be FR characters (including the greater FR area, not just Toril, but Realmspace, and connected planes/afterlives (Gods and other planar creatures tied to FR lore, like Lae'zel).

But I can see a few exceptions,like Strahd and Tasha, but I do expect them to get FR tie ins, because WotC likes to tossing others settinger stars into FR in general.

anyways either way like I said, CL1 had no setting or theme, CLB absolutely does, even abit of story to it I think (Baldur Gates broad story).
Well, as far as WotC is concerned, all D&F Settings tie together. The Baldur's Gate thing is more marketing than story here, I'd wager.
 

Well, as far as WotC is concerned, all D&F Settings tie together. The Baldur's Gate thing is more marketing than story here, I'd wager.

So far it's more then that, I mean it's not exclusive, but it's more then marketing (now naming books after fameous characters, that is pure marketing), most of the characters revealed are tied to Baldur's Gate (mostly video games so far and TTRPG suppiments), one might be tied to BG (I suspect so), Oji is a new diverse character I think. So far Halaster of Waterdeep is mentioned one background (so he might be getting a card, which is cool), and one Ravenloft character, the rest have BG ties. And a few of the Crowd Lands have BG references, as do the basic lands, and the Gate Thrivelands (and possibly other Gates) are clearly named after BG's Gates.

Wyll's Reversal is named after a BG3 origin character (its a red redirect spell, which suggests Wyll will be mono red with Choose a Background Human Warlock, which in my option suits him).

Minsc obviously is tied to BG (although he comes from Rasheman).
 

Parmandur

Book-Friend
So far it's more then that, I mean it's not exclusive, but it's more then marketing (now naming books after fameous characters, that is pure marketing), most of the characters revealed are tied to Baldur's Gate (mostly video games so far and TTRPG suppiments), one might be tied to BG (I suspect so), Oji is a new diverse character I think. So far Halaster of Waterdeep is mentioned one background (so he might be getting a card, which is cool), and one Ravenloft character, the rest have BG ties. And a few of the Crowd Lands have BG references, as do the basic lands, and the Gate Thrivelands (and possibly other Gates) are clearly named after BG's Gates.

Wyll's Reversal is named after a BG3 origin character (its a red redirect spell, which suggests Wyll will be mono red with Choose a Background Human Warlock, which in my option suits him).

Minsc obviously is tied to BG (although he comes from Rasheman).
Yeah, it's a bit of a theme...but Baldur's Gate characters also happen to be some of the best known IP from D&D, so they fit for a general All-Star Set.
 

Yeah, it's a bit of a theme...but Baldur's Gate characters also happen to be some of the best known IP from D&D, so they fit for a general All-Star Set.

It's a major theme, but again it's likely not absolute, like the Commander of the Mindflayaaars deck is very most likely that Spelljamming Mindflayer Pirate Captain whose trapped in Undermountain.

But the alot, maybe most will be BG related, the vast Majority will be FR related, and a small few key choices will be from broader D&D and only slightly FR related like Strahd.
 


Already the wiki pages has gotten alot more info.

The lead designer for this set is Corey Bowen, whose been lead before on Commander Decks, but not a full set, but Gavin Verhey is also on the design team and Gavin was lead designer for CBLs Commander Decks, and he personally Designed the Black/White Party Time Deck.

Also interesting to note that this set is alot more Complex then either AFR or Commander Legends 1. It has the Flavour Words, dice rolling & a version of Venture into the Dungeon of AFR, It had Initiative (likely replacing Monarch compared to CL1), Myriad (great way to do organizations), Goad, Party, Adventures (from Eldraine), and Backgrounds (likely replacing Partner, which was spiralling out of control with every new partner), and not all of the mechanics are known (there are multiple new multiplayer key words, we only know of Initiative so far).

This is more complexity then just about any set outside of Modern Horizens or Master Sets.

Alchemy Horizons: Baldur's Gate will likely have even more complexity because it will obviously add in cards with Alchemy mechanics like intensify, seek, spell book, conjure, persistence, although a couple of multiplayer mechanics will be gone (although they may be replaced by something else new).
 



Baldurs Gate 1-2 are just amazing games. To this day.


They really are.

Then you both should love this set. More leaks have come out. Wilson the Bear, Gorion (he costs lthe same cost of Brokers Charm, yet everytime you cast an adventure, copy it and choose new targets), and Jon Irenticus have been revealed (give an oppenent a creature, it can't be sacrificed, its permanently goaded, and when ever a creature you own, but don't control attacks, draw a card).

Also Choose a Background is confirmed as making a Background a co-Commander.

None BG1&1 Legends include Dwarf Cleric Amber Grist O'Malley from the Drizzt novels in mono red with Choose a Background. Not alot of mono red clerics in MtG so she stands out. Halsin from BG3 (soooo much thirst on the internet for him, even one of BG3's writers commented on it), who is mono green druid with Choose a Background and for 1 mana turn a token creature into a 4/4 Bear, in addition to its other types. Then there is Gut, True Soul Zealot from BG3, that has when he attacks, you can sacrifice a creature or artifact, create a 4/1 Skeleton with menace, tapped and attacking.

There also appears to a cycle of low cost Invoker creature cards of devotes to gods at common that that have an activated ablity with powerful effect for 8 mana.

Some more cool Backgrounds, Veteren Soldier, Noble, and Cultist of the Absolute.

And the first Mythic not from the Commander Decks, Nautiod 4 mana colorless, 5/5 vechile with flying & crew 3, exile a graveyard when it enters the Battle Field, you can put a creature that Nautiliod Ship has exiled onto the battlefield whenever it damages a player.

I can see this being extremely popular, maybe Jewelled Lotus popular. It has an insane amount of possibilities.


 
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I almost forgot the best part, Elminster has been confirmed on am Art card, so no details, don't know if he's a creature or a planeswalker yet.

Also the revealed Invoker cards so far are a Tymora's Invoker Blue Orc Rogue that draws 2 cards for 8 mana, White Bane's Invoker that adds +2/+2 and flying to 2 creatures for 8 mana, Silvanus' Invoker green that for 8 mana turns a land into an 8/8 with haste and trample, Bhaal's Invoker, which is a red Dragon Shaman that for 8 deals 4 damage to two targets.

Given Bhaal's in the set, it makes me wonder if Tymora, Silvanus, and Bane (very likely given he's in Baldur's Gate) are getting creature cards as well with a simular indestructible if your at half life mechanic.
 
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He leaked a new couple of card, Asterion, The Decadent which 1 4BW Vampire Elf Rogue that has Death Touch and Life Gain, and has at your end step choose either food (one oppenent takes damage equal to the damage they took this turn) or foe (gain life equal to the life you gained this turn).

plus theives tools reprint.
 

I just went to a couple of MtG LGSs and bought a ton of Nymphs, and got a free left over Arena Prerelease code for New Capenna which gave me 6 packs of New Capenna on Arena.

Which confused me because New Capenna isn't on Arena yet, but what I found is it gives me the packs, BUT they are locked until the 28th.

And that also solved the mystery of how Commander Legends: Battle For Baldur's Gate's Prerelease kits would give Arena codes when it's connected Arena set, Alchemy Horizons: Baldur's Gate isn't coming until like a month later in July. Clearly the AH: BG packs from Prerelease kits will be locked until July when AH: BG, so you will get them,but can't open them.
 

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