I tried to ask this question in its own thread, but didn't any replies - so now I'm asking this here:
I'm looking for domain rules for
Fading Suns d20. Fading Suns is a science fiction universe, but most of humanity lives in a feudal society just like in the middle ages, so much of the rules in these books should be applicable. To my mind, the most useful rules should cover the following:
- I don't need any rules for integrating D&D magic into a kingdom, ... to take technology into account with the domain rules...
- The nobles aren't the only power base out there - there is also the Universal Church of the Celestial Sun, ...).
- And then there are the Guilds, mercantile organisations ... Some sort of trade system, preferably one that can be used independently of existing power bases (such as noble fiefs) would be very useful...
So, which book would you recommend for this?