The_Gneech
Explorer
Umbran said:
IME, the monk, ranger, and bard catch nigh equivalent heat. That's dropping the average down below 75%.
When you then collectively consider people's gripes about vancian magic, Item Creation feats, fighter dependance on magic items, clerics being too buff, sorcerers not having CHR based skills, allignment, etc, etc, then perhaps they're down below 50%.
Just can't satisfy some folks![]()
This is actually an important point re: rangers and spellcasting. D&D rangers cast spells because this is D&D, and everybody and their friggin' brother cast spells, even the people who don't! Rogues can "fool" magic items into thinking they have magic ability (huh?), no fighter worth his salt goes into major battles unless he's all hopped up on buffing potions, and so forth. Even the barbarian is pretty much hosed without magic -- which I suspect is why they dropped the whole "barbarians can't use magic items" bit between editions.
D&D is not a good venue for doing either Aragorn or Robin Hood, because both of those characters lived in very different world from ForgottenRealmsHawk. For that matter, it's not a good venue for doing Conan or Lancelot, either. The only thing it's good for off the shelf, is doing D&D, right down to the Disneyland ecology.
I forget the exact line, but there's an interesting psychological point from the Dragon magazine submission guidelines. Paraphrased, it says, "Please don't send us alternate low-magic systems, because D&D is a game about magic. The last thing in the world we want, is to have less of it!"
In that kind of a milieu, rangers without spells have been effectively kneecapped, unless you give them something mighty nice to compensate.
-The Gneech
