Consumable item pricing: A method to the madness?


log in or register to remove this ad

Yup - but if I recall correct (no books here) it's on 10 and 20 where the math breaks down. (They force you to "earn" the next teir by artificially inflating the next level goal)

You don't mean ... *GASP!* that just like the MMO's that 4th edition has been likened to several times in the past, that there are "hell levels"??? Oh "wow", that would Even be a Question for the sage on that one!

:D
 




You don't mean ... *GASP!* that just like the MMO's that 4th edition has been likened to several times in the past, that there are "hell levels"??? Oh "wow", that would Even be a Question for the sage on that one!

:D

I've only ever heard of hell levels in EQ. I've definitely never noticed anything like that in WoW, and I've got an 80 and 2 70s among many others.

80 DK pwns u n00bs

Indeed.
 

I've only ever heard of hell levels in EQ. I've definitely never noticed anything like that in WoW, and I've got an 80 and 2 70s among many others.



Indeed.

I was making reference to 2 of the games that the "new" D&D has been likened to in various long-dead posts... yes I realize only EQ had hell levels though... but similarities have been made with WoW also...

sorry for the confusion
 

Pets & Sidekicks

Remove ads

Top