pawsplay
Hero
Let's say you wanted to convert a Scout to PF. And let's say that further, you don't think the Scout stands up as it is, and in fact is probably not a good design, but you don't want to convert such a character to being a Ranger because of the spellcasting. Aforementioned character is a mobile shortbow wielder.
Suggestions?
Some ideas I'm tossing around right now:
- Turning the Rogue into a wilderness rogue using the UA Wilderness Rogue as a starting point. Downsides: substantially changes combat strategy. Not that many wildernessy abilities.
- Ranger 3 /Rogue, Downsides: not so great for Favored Class. Not much in the way of wildernessy abilities.
- Combine Ranger 3 with wilderness rogue, for mediocre wildernessy abilities, but getting there.
- Inventing some sort of spell-less Ranger variant
- Fighters have Survival now... Fighter/Rogue, focusing on ranged attack feats and mobility. Use Fleet and Nimble Moves to simulate previous abilities. Downsides: loss of swift tracking abilities.
Suggestions?
Some ideas I'm tossing around right now:
- Turning the Rogue into a wilderness rogue using the UA Wilderness Rogue as a starting point. Downsides: substantially changes combat strategy. Not that many wildernessy abilities.
- Ranger 3 /Rogue, Downsides: not so great for Favored Class. Not much in the way of wildernessy abilities.
- Combine Ranger 3 with wilderness rogue, for mediocre wildernessy abilities, but getting there.
- Inventing some sort of spell-less Ranger variant
- Fighters have Survival now... Fighter/Rogue, focusing on ranged attack feats and mobility. Use Fleet and Nimble Moves to simulate previous abilities. Downsides: loss of swift tracking abilities.