Converting Monsters from D&D Official Video Games

We might also want to look at the crimson death in MMII.

Its ability scores are Str -, Dex 21, Con -, Int 17, Wis 15, Cha 14

Its pertinent abilities...

Blood Drain (Ex): A crimson death drains blood, dealing 1d4 points of Constitution damage immediately upon seizing an opponent with a tendril. Each round thereafter that the opponent remains seized, the creature automatically deals an additional 1d4 points of Constitution damage. The crimson death craves blood, so it usually presses its attack until it can deal at least 12 points of Constitution damage.

Seize (Ex): When a crimson death makes a successful incorporeal touch attack, one of its tendrils wraps around the opponent. The two creatures are not considered grappled, but the opponent can break free with a successful Escape Artist or grapple check (grapple bonus +11). Upon seizing an opponent, the crimson death begins draining blood.
 

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Blood drain makes sense, but I'm not positive about seize. Willing to consider it, though.

For abilities, I'm ok with bumping Dex all the way to 21, but I'd rather keep Wis a little closer to average to go with the lower Int.
 


Since the Con returns to the victim with rest, I think it should be damage rather than drain. Otherwise looking ok so far.
 



Fair enough.

Updated.

Skills: 30 ranks

Feats: 3

Environment: Any?

Challenge Rating: 6? (They are only slightly better than wraiths at CR 5.)

Advancement: x

A grave mist speaks x.
 

Hide, Listen and Spot seem like the skills to have.

Flyby Attack, Improved Initiative, Weapon Focus (incorporeal touch)? Ability Focus (incorporeal touch) is also tempting.
 

Updated.

I left the third feat slot open to get other opinions on Ability Focus vs. Weapon Focus. I'm fine with either of 'em.

Thoughts on Environment, CR, Advancement, and languages (if any)?
 

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