Converting Monsters from D&D Official Video Games

With their magical beast intelligence, we should also give them some sort of spider empathy or rebuke/command spiders, so they can lead armies of their fellow spiders.
 

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Excellent idea.

We might even consider an aura that bolsters the venom of its minions, or maybe something similar to animal growth that works on vermin.
 

Perhaps all of the above. I could potentially also see a HD boost. Tie these to the other "animal lords" like the sabu and snake lord?
 

We could do that. I wouldn't make 'em too tough, though, or they'll need really big spider minions. Smaller monstrous spiders would pose little threat and perish quickly.
 



That would place them on par with phase spiders, which are 5 HD and Large. Do we want to downgrade their HD, or settle for a CR closer to 7?
 



CR 7 works for me. At that level, Small, Medium and Large monstrous spiders will all still give XP to those fighting them.

Ooh goody, another spider! I love spider monsters.

I agree with aiming for a Challenge Rating of 6-7.

Right. Since they're 9 HD shall we make them Huge Magical Beasts, since a phase spider is a 5HD Large Magical Beast and a Large Monstrous Spider is a 4 HD Vermin? That also fits its 2d8 bite damage, since a Huge Monstrous Spider has a 2d6 bite, which is pretty close.

Ability score wise, here's a Huge Phase Spider and a Huge Monstrous Spider for comparison:

Huge Phase Spider: Str 25, Dex 15, Con 20, Int 7, Wis 13, Cha 10
Huge Monstrous Spider: Str 19, Dex 17, Con 14, Int 0, Wis 10, Cha 2

The phase spider seems the most suitable model, although since we're modelling these as spider "royalty" which command other spiders I'm thinking they should have a higher Charisma and lower Constitution. Since they have good AC for a spider, I'd give them the Monstrous Spider's Dexterity. Maybe something like:

Spider Queen: Str 24, Dex 17, Con 18, Int 7, Wis 13, Cha 16

Since the original's got AC1, that works out as AC19 in 3E, so I'm thinking Dex 17 and +8 natural armour.
 

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