Cleon
Legend
Let's go with 2a. Seems good to me!
Updating The Keeper of the Key Working Draft.
Are spells the only SA left?
It's still got a #### in Rejuvenation for how its remains disappear when it's "destroyed" temporarily.
We've also got the Special Maneuvers. The Keeper had concentrated push, prone fighting, incapacitator, blind fighting, and leap.
Some of those we can cover with Feats though, and didn't we do push for an earlier Seven Sword?
EDIT: Oh, and I'll need to update its Ki Frenzy stats after we figure out all the other bells & whistles (Feats et cetera).
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