Here's the 3.5 Tortle...
Tortle, 1st-Level Warrior
Humanoid
Hit Dice: 1d8+1 (5 hp)
Initiative: -1
Speed: 20 ft. (4 squares), swim 10 ft.
AC: 16 (–1 Dex, +3 natural, +3 studded leather, +1 light shield) touch 9, flat-footed 16
Base Attack/Grapple: +1/+1
Attack: Trident +1 melee (1d8) or trident +0 ranged (1d8)
Full Attack: Trident +1 melee (1d8) or trident +0 ranged (1d8)
Space/Reach: 5 ft./5 ft.
Special Attacks: -
Special Qualities: Low-light vision
Saves: Fort +5, Ref -1, Will +1
Abilities: Str 11, Dex 8, Con 13, Int 10, Wis 12, Cha 9
Skills: Handle Animal +3, Jump +2, Swim +8
Feats: EnduranceB, Great Fortitude
Environment: Temperate marshes
Organization: Solitary, bale (4-9), warbale (10-24), or tribe (30-300 plus 50% noncombatants plus one 3rd-level adept per 20 adults, one or two subchiefs of 4th-5th level, one leader of 6th-8th level, and one or two adult tojanidas or two or three sea cats)
Challenge Rating: 1/2
Treasure: Standard
Alignment: Usually lawful neutral
Advancement: By character class
Level Adjustment: +0
The tortle presented here had the following statistics before racial adjustments: Str 11, Dex 10, Con 11, Int 10, Wis 10, Cha 11.
Tortle characters possess the following racial traits.
- -2 Dex, +2 Con, +2 Wis, -2 Cha.
- A tortle's base land speed is 20 feet, and it has a swim speed of 10 feet.
- Low-light vision (can see twice as far as a human under low-light conditions).
- +3 natural armor bonus.
- +8 racial bonus on Swim checks.
- Endurance as a racial bonus feat.
- Automatic Languages: Common and Tortle. Bonus Languages: Aquan, Elven, and Sylvan.
- Favored Class: Cleric.
- Level Adjustment: +0.