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I have a player running a bard who is a cook in a pirate-themed game. (Players for Spell & Crossbones: you may be ruining your surprise if you keep reading!)
I'd like to include a cook-off for him to flex his culinary muscles. The scenario I've come up with is the PCs need the help of a group of French buccaneers who consider themselves culinary geniuses (for a purpose unrelated to cooking!), and the buccaneers agree only if the PCs can beat them in a slow-roast BBQ pig cook-off. Or something along those lines...
The question is: How in the world do I run this?
Has anyone tried running a cook-off in their game? How'd you do pull it off?
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My current thinking is a kind of mini-quest in 3 parts:
Thanks for any sage wisdom you can offer!
I'd like to include a cook-off for him to flex his culinary muscles. The scenario I've come up with is the PCs need the help of a group of French buccaneers who consider themselves culinary geniuses (for a purpose unrelated to cooking!), and the buccaneers agree only if the PCs can beat them in a slow-roast BBQ pig cook-off. Or something along those lines...
The question is: How in the world do I run this?

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My current thinking is a kind of mini-quest in 3 parts:
- Catch the pig! The whole party can participate thru different means. Thinking of spicing this up with either a crafty wild pig leading them thru a gauntlet of traps OR a run-in with a zombie dire boar...
- Perfect spices/marinade. An ingredient hunt, maybe? Using the five tastes (bitter, salty, sour, sweet, "umami" which roughly means aged/fermented/odiferous) somehow? Discovering judges preferences?
- Roast it all together. An opposed skill check by the cook PC and the lead buccaneer, with a bonus depending on their success (however that's measured) in part 2.
Thanks for any sage wisdom you can offer!