Fourecks said:Where are you all getting all these figures from, like the 1% and 10% additional and whathaveyou?
If you're making a weapon smith, make them an Expert with the feat Skill Focus (I have this as a +4 in my game) in weaponsmithing. Give 'em masterwork tools (+2). Give 'em an apprentice as well (+2). Now even if you only have Skill Focus at +2, they still have a +10 Skill modifier at 1st level. Then they can take 10 and make masterwork items at a third of the cost. There's your profit...
Except you can't take 10 for a craft check... And as failing by 5 or more means losing a part of the materials, I wouldn't try MW items if I was lvl 1Fourecks said:Where are you all getting all these figures from, like the 1% and 10% additional and whathaveyou?
If you're making a weapon smith, make them an Expert with the feat Skill Focus (I have this as a +4 in my game) in weaponsmithing. Give 'em masterwork tools (+2). Give 'em an apprentice as well (+2). Now even if you only have Skill Focus at +2, they still have a +10 Skill modifier at 1st level. Then they can take 10 and make masterwork items at a third of the cost. There's your profit...