Aaron
First Post
If I read it correctly, you can make a Coup de grace only on unconscious targets (no more paralized, helpless, and so on), it does not concede a save roll to the victim, but you still have to hit it, and the only benefit you have is that you have advantage (the creature also falls prone, but the prone condition gives your attacks advantage, which doesn't stack with the same benefit hiven by the unconscious condition).
IMHO at the moment the unconscious condition is too..."light". I mean, a sleeping (?) or a otherwise comatose creature should be easier to hit than an active opponent who has been tripped, or otherwise made prone.
The same can be said for the paralized condition, not to mention that now you can't execute a coup de grace on a paralized foe.
I mean: a completely tied opponent (Dexter style) can be far from unconscious, and so you can't execute a Coup de grace againt it. Heck, you even have to hit it, and it could have a high AC, since it doesn't lose its Dex to armor bonus.
Opinions?
IMHO at the moment the unconscious condition is too..."light". I mean, a sleeping (?) or a otherwise comatose creature should be easier to hit than an active opponent who has been tripped, or otherwise made prone.
The same can be said for the paralized condition, not to mention that now you can't execute a coup de grace on a paralized foe.
I mean: a completely tied opponent (Dexter style) can be far from unconscious, and so you can't execute a Coup de grace againt it. Heck, you even have to hit it, and it could have a high AC, since it doesn't lose its Dex to armor bonus.
Opinions?