hong said:
(snip bragging)
Hm. I'm going to die tomorrow. I just know it.
hong said:
(snip bragging)
Originally posted by Hong:
A couple of fights ago, I was doing 100 points of damage per round to an
ancient black dragon, shooting right through its darkness spells.
Eben said:
This gives new meaning to the word munchkin.
hong said:
Eh. Believe me, a determined OotBI or deepwood sniper could do exactly the same damage, if not more.
Numion said:
If the OotBI in my group has Imp. Invisibility it's about 250+ pts. average per round. (And as I've said before, arrows don't stack with bows in my game.)
Eben said:Okay, what about a levelled breakdown of the playability of an archer.
How does he work lvl 1-5, lvl 6-10, lvl 11-15 and lvl 16-20?
I'm especially interested in a low level character. It seems to mee that noboby plays anything below 10th level.
mooby said:
I've ehard of this, but have never seen a design. I don't understand how it could work with a low BAB when compared to a fighter.