Ogre Mage
Hero
At the very least I would like to see them do it as a one-shot or mini-campaign, like they did with Savage Worlds Deadlands.I wouldstealearn a million dollars and kickstart them myself if they did a superhero campaign.
At the very least I would like to see them do it as a one-shot or mini-campaign, like they did with Savage Worlds Deadlands.I wouldstealearn a million dollars and kickstart them myself if they did a superhero campaign.
Yeah i don't have a problem with their rules mastery at all, they def don't need to do it any better than they currently do, I was bringing it up in the sense that it isn't like they love the ruleset.
I would say Sam, Marisha, Ashley, and Taliesin all have had major issues in what I watched of Campaign 2. Sam and Ashley's stuff has been pretty well identified, but Marisha very frequently seems to improvise weird actions that don't actually go to any mechanics (and I really wish Matt didn't make those as punishing as he seems to in his rulings on them, but I also wish she would do it while framing her mechanical move as well), and while Cadecus was better, Mollymauk was painful to watch played spamming that cantrip every turn with bad stats.
They're all great people and I love the show, but I can't imagine they care too much for the ruleset. I'd love to see PF2e, but thats just me, honestly if I were thinking of what would actually be a good fit for them?
It would have to be either a relatively light Story Now game with an emphasis on character drama and improvisation, or an OSR for a dnd-like experience that doesn't boil down to rolling attacks in combat as much and ups the time spent on shenanigans
I have never really been able to get into watching CR, but part of that has always been that I know I am way behind and hundreds of hours to catch up on. Maybe I will give it an honest go when they start a new campaign and try and keep up with it. I should be able to manage 4 hours a week spread over a few days.
If you dont listen to Campaign one, you miss out on Grog. Campaign 1 is fine, lots of story, character development, and dragons!Campaign 1 is also a terrible place to jump into, because it starts in the middle of the party's home game. Campaign 2 actually starts with the party at the beginning of their adventure, like Campaign 3 presumably will.
The key is to listen, not watch. Then you can do other things. For me, as I work from home alone, it’s a nice thing to look forward to as light entertainment instead of only listening to music.I have never really been able to get into watching CR, but part of that has always been that I know I am way behind and hundreds of hours to catch up on. Maybe I will give it an honest go when they start a new campaign and try and keep up with it. I should be able to manage 4 hours a week spread over a few days.
I’ve been relistening to campaign 1 and you’re right, Grog is the star and Travis’s comedic chops are inspired!If you dont listen to Campaign one, you miss out on Grog. Campaign 1 is fine, lots of story, character development, and dragons!
Campaign 1 really brought the funny, and I would recommend Episode 16 as a great starting point.I’ve been relistening to campaign 1 and you’re right, Grog is the star and Travis’s comedic chops are inspired!