Level 16: Rogue 2/Fighter 1/Swashbuckler 3/Holy Liberator 3/Duelist 7
Feats: Dodge, Improved Critical, Improved Initiative, Iron Will, Keen Intellect, Mobility, Quick Draw, Weapon Focus, Weapon Finesse
Str: 14 Dex: 18 (24) Con: 14 (16) Int: 18 (22) Wis: 9 Cha: 16
Fort: +18 Ref: +27 Wil: +17
HP: 163
AC: 34 (44 when fighting defensively)
Init: +14
+3 Flaming Burst Rapier: +26/+21/+16, 15-20/x2. 1d6+11
Key items:
Gloves of Dex +6
Headband of Int +4
Belt of Dwarvenkind
Boots of Speed
Bracers of Armor +8
Cloak of Resistance +5
Necklace of Adaptation
Ring of Protection +3
Abilities: Acrobatic Charge, Aura of Good, Aura of Resolve, Canny Defense, Elaborate Parry, Enhanced Mobility, Evasion, Grace, Improved Reaction +3, Insightful Strike, Precise Strike +1d6, Remove Fatigue 6/day, Smite Evil 1/day, Sneak Attack +1d6, Trapfinding.
The character is a combination of Setzer from FF6 and the Man in Black from The Princess Bride. He's a flamboyant, story-telling, swashbuckling airship captain.
So, thoughts?
Calypso
Feats: Dodge, Improved Critical, Improved Initiative, Iron Will, Keen Intellect, Mobility, Quick Draw, Weapon Focus, Weapon Finesse
Str: 14 Dex: 18 (24) Con: 14 (16) Int: 18 (22) Wis: 9 Cha: 16
Fort: +18 Ref: +27 Wil: +17
HP: 163
AC: 34 (44 when fighting defensively)
Init: +14
+3 Flaming Burst Rapier: +26/+21/+16, 15-20/x2. 1d6+11
Key items:
Gloves of Dex +6
Headband of Int +4
Belt of Dwarvenkind
Boots of Speed
Bracers of Armor +8
Cloak of Resistance +5
Necklace of Adaptation
Ring of Protection +3
Abilities: Acrobatic Charge, Aura of Good, Aura of Resolve, Canny Defense, Elaborate Parry, Enhanced Mobility, Evasion, Grace, Improved Reaction +3, Insightful Strike, Precise Strike +1d6, Remove Fatigue 6/day, Smite Evil 1/day, Sneak Attack +1d6, Trapfinding.
The character is a combination of Setzer from FF6 and the Man in Black from The Princess Bride. He's a flamboyant, story-telling, swashbuckling airship captain.
So, thoughts?
Calypso