i am wondering if multiclassing across two rolls would you loose more than you would gain, for example a defender|leader (to become more self reliant) or a defender|controller (to keep those pesky mobs from running away), would you loose too much from the defender to make you able to tank efficiently? or like a leader|controler (to be able to both buff and debuff) would you weaken both too much?
basically what im asking is is it worth it? ive been looking at multiclass builds alot recently (i like building consept characters, and have become bored with making high chance-to-hit rouges, and high min damage sorcerers etc lately) and am wondering how they will react in play (i should really find a group willign to let me just playtest builds with them... maybe help out with dungeon playtests or something.) has anyone played a cross-class multiclass before? how did that turn out?
basically what im asking is is it worth it? ive been looking at multiclass builds alot recently (i like building consept characters, and have become bored with making high chance-to-hit rouges, and high min damage sorcerers etc lately) and am wondering how they will react in play (i should really find a group willign to let me just playtest builds with them... maybe help out with dungeon playtests or something.) has anyone played a cross-class multiclass before? how did that turn out?