Mallus said:
In what ways weren't B5 a morality play? I'm not critizing you're take, I just really curious.
Here's the thing - there's more to a morality play than addressing moral issues.
The "morality play" is an ancient dramatic form - stemmign back to medeival, and older greek theatre roots. In a morality play, we examione and address moral issues by creating icons of philosophical concepts or positions that interact, usually for the purposes of making some statement (the "moral of the story").
People gripe that Star Trek characters lack depth and development, that the plots aren't particularly long or complicated. Part of that is simple economic practicality. But much of it is the morality play structure. Your characters are icons, they stand in place of concepts and ideals. If your characters change much, they cease to represent the same concepts. Krusk just isn't krusk if he starts acting more and more like Nebin over time. Kirk would not be the Hero, Man of Action, Leader if he started acting like Spock, the Voice of Reason. Characters in morality plays lose effectiveness if they develop as people.
One of the strengths of the Morality Play is that it is easily accessible - everybody can jump in and figure out what the icons mean very quickly. It also can examine a vast number of highly diverse issues with relatively few well-chosen icons.
The "soap opera", at it's best, takes a whole different track. It examines the human condition by giving you a "worm's eye view" of people. Now maybe there's a moral message to be delivered, or maybe not, but in either case the plan is to give the viewer someone he can understand and possibly identify with, and put him through his paces. Doing this properly takes a while, because real life is complicated - thus the long and developed plots, and doing it full force requires lots o detail, because real people are complicated - thus the great character development.
The basic strength of the soap opera is that it is immersive and compelling. Done properly, you can evoke strong reactions in the audience. However, if the point is to explore morality, you're somewhat restricted in what topics you can address and where you can go - the characters have to stay in character, and the events must not diverge too far from the present path - or you risk breaking teh audiences suspension of disbelief, making it difficult for them to immerse themselves in your story.
Now, neither B5 nor Star Trek is a pure form of these things. But Trek leans strongly to the first, and B5 strongly to the second.
Now, here's the thing with JMS - B5 wasn't a pure soap opera. It had elements of the Morality Play within it, but you'll notice that they are the weaker moments. Let us compare...
JMS strong morality play moment - the very end of the Shadow War. Sheriden faces down the Vorlons and Shadows. Law and Chaos, Parental Figures, with Humanity inbetween. "Get the hell out of our galaxy!" Rah, Rah, hooray for mankind. Yea, team.
JMS strong soap opera moment - Garibaldi, falling off the wagon. Tired, beaten, weak, he swirls the booze around the glass, looks at it, and takes it down in one swig....
The first is an okay bit, but when stuck into the rest of the series, it's out of place. There's very little actual interaction of the icons as icons - the moral is stated, rather than demonstrated. As opposed to the second, which tugs at the heartstrings as you watch Garibaldi, all too human - a human you love, going to a very bad place...
But anyway, I'm rambling a bit now. I hope this clarified some of my position for you.