Crushing Hand grapple check

marune

First Post
SRD said:
Crushing Hand
Evocation [Force]

Level: Sor/Wiz 9, Strength 9
Components: V, S, M, F/DF
This spell functions like interposing hand, except that the hand can interpose itself, push, or crush one opponent that you select.

The crushing hand can grapple an opponent like grasping hand does. Its grapple bonus equals your caster level + your Intelligence, Wisdom, or Charisma modifier (for a wizard, cleric, or sorcerer, respectively), +12 for the hand’s Strength score (35), +4 for being Large. The hand deals 2d6+12 points of damage (lethal, not nonlethal) on each successful grapple check against an opponent.

The crushing hand can also interpose itself as interposing hand does, or it can bull rush an opponent as forceful hand does, but at a +18 bonus.

Directing the spell to a new target is a move action.

Ok, let's say I'm a sorcerer 20 with a +5 cha bonus. The hand's BAB is 25. Does it have 5 grapple check (+41/+36/+31/+26/+21) or 1 (+41) ? 41 = 25 + 12 (str) + 4 (large).
 

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skeptic said:
Ok, let's say I'm a sorcerer 20 with a +5 cha bonus. The hand's BAB is 25. Does it have 5 grapple check (+41/+36/+31/+26/+21) or 1 (+41) ? 41 = 25 + 12 (str) + 4 (large).
No, that's not its BAB. It does not actually have an explicit BAB. The total grapple bonus, however, is 20 (caster level) + 5 (charisma) +12 (strength) + 4 (Large) = +41. The number of attacks per round is explicitly identified in the referenced Grasping Hand spell: "The grasping hand gets one grapple attack per round."
 

Infiniti2000 said:
No, that's not its BAB. It does not actually have an explicit BAB. The total grapple bonus, however, is 20 (caster level) + 5 (charisma) +12 (strength) + 4 (Large) = +41. The number of attacks per round is explicitly identified in the referenced Grasping Hand spell: "The grasping hand gets one grapple attack per round."

Yeah, after re-reading it, I saw that it doesn't have an explicit BAB.

One attack is not much, but +41 is quite effective...
 

The Bigby hand spells fall into scope of the Warmages advanced learning skills, and I've been considering them. Are they pretty effective or do they fail enough to be a novelty replaced by other spells?
 

The Hands use grapple mechanics, so they have the normal problems of that strategy. Some things are too big to be grappled easily. NPC type foes will often have anti grapple abilities, since monsters can dominate them. If grappling is applicable, then the Hand spells are very good.
 

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