mellored
Legend
Higher level spells are more potent than upcasting lower level ones.Spell slots, unless you MUST specifically prepare every spellslot (which no longer exists in D&D), absolutely does not force more variety compared to mana. You can do the same spell over and over with spellslots, using higher level slots to upcast it
So while you can theoretically spend all your slots on magic missiles, no one does it in play.
Superlatives doesn't explain anything.DC20's "upcast" system is far more sophisticated than D&D's,
Still not explaining how that prevents people from doing the same move over and over.and using mana as the system plays into facilitating a wider amount of variety, since there's more possibility of changing your spells depending on how much mana you want to spend.
It's a per turn penalty.Wrong. DC20 has penalties for trying to do certain things over and over,
It doesn't stop you from spamming grease + "bonus action" firebolt every turn.
You really have some weird sore spot about "bonus" actions.and the flexibility of the action economy already promotes more variety on its own. D&D does not encourage variety. It encourages building around cheesing your bonus action as much as you can.
But go ahead and explain how you DC20 does not encourage trying to get the most out of cheesing your 4th action? Or the 2 minor actions?
Maybe I am missing something.