And then, there are maneuvers themselves. Used out of combat, some can be very good at solving other problems. Like Mountain Hammer which ignores hardness of objects. Pair it with maul or war-hammer and you have universal door opener. Swordsage can teleport, become incorporeal, invisible, create obscurment. All that trough maneuvers which are quick and easy to recover. And then there are stances that give you ex powers like scent, blindsense, climb speed, vertical jumping, bonus move speed. It's all about being creative with stance/maneuver usage out of combat, and best of all, it's unlimited, unlike spell slots..