And get it out of the dungeon, which informed so many things from Tenser’s Floating Disk to Bags of Holding to why there are porters and mules in the equipment list to why having a high Strength and your carrying capacity was so important.
I think that it's actually a rather important distinction to make because some of the "obviously this is better gone" comments focus on the gold collection in a way that makes it sound like the result was gameplay like packman or that old gauntlet video game while talking about "new" gameplay options that become viable with the change even though they were totally viable before and players wanted to care because their PCs had a stake in wanting to see the local area they invest in do well/not hate them/not be overrun by cults/etc
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