Thank you for your support!
What a wealth of responses! I thank the gaming community for their support in this matter, five pages is quite a bit. There are no new developments, which is good. No news is good news, so the saying goes.
There has been A LOT of talk about doing some sort of gaming group. I have to nix that one. If I'm being accused of "luring" students into D&D, I don't think starting a gaming club will help. In fact I think it would hurt
Moreover, I ruled out that idea a long time ago. I play D&D to get away, playing it in my classroom or the school library would definately not be getting away.
There seems to be some confusion, I am not inviting "my students" to play. I teach elementary, these are high school kids. Also, the games don't actually happen at my house, but in a converted second garage at my mother's house (formerly a poker room.) This is probably worse than playing at my house, as it is so very secluded. It is also PERFECT for gaming and I refuse to give it up. I've played in public places and except for conventions I hate it, .
I agree that not discussing matters directly with parents may have been bad policy and may have avoided this mess. An oversight on my part and irresponsible, yes.
I also agree that the smartest thing is to disallow any minors from my game. It is the simplest move that solves all problems. In fact, since the other kid's mom (the lead whisperer in the whisper campaign) has gone pyscho, there is one regular player who is a minor.
But I have to look at that kid and ask, "Does he or does he not deserve to play?" My gut says yes. I'm not doing anything wrong, I'm providing a social, intellectually stimulating and creative activity. I have as much right to teach the game to a younger generation as anyone, and he has the right to play it. Mostly, I'm Irish and refuse to give up or live in fear of yet another group of parents who think they can run the town with a few phone calls. So this is my plan:
Permission slips with long exposition about what D&D is and what we are doing, along with a copy of my rules (which were already in place.) This is crafted to show that D&D is a valuable pasttime and that I have a structured environment. I've included the text below, and would appreciate some pointers and feedback.
I will contact my union rep, GAMA, the Escapist and CAR-PGA for advice and to feel out my support level. I thank the legal contributors to this thread for their contributions (even if I am not taking their advice.)
Here is the permission form
What is this permission slip about?
Your child has asked to play Dungeons and Dragons with my gaming group. Whenever a minor asks to play, I require a permission slip from his or her parents so that parents are aware and give consent to their children’s activities.
My gaming group is completely transparent, if you wish to observe us play at any time, or arrange to record a session via audio or videotape, you are most welcome to do so. I have been playing Dungeons and Dragons for over 20 years and it is definitely my hobby. Players range in age from 10 to over 50, but my group varies from high school upperclassmen to early thirties. Many may consider this age spread odd, but it is very common for many hobbies, such as watching NASCAR, playing golf, or playing fantasy football. Many of my game seesions are also sanctioned by the RPGA, the Role Playing Gamers Association.
I hold games in a converted garage room that used to be used as a poker room by it’s former owner. This is at my mother’s house at 555 5th St and the phone number is 885-5555 there. My phone number is 890-5555 and my e-mail is
jmccarty@clinton.k12.mo.us if you have any questions.
About Dungeons and Dragons
Dungeons and Dragons is an exciting, intellectually stimulating game that has been in constant print for 30 years now. The game evolved out of historical wargames, a pursuit begun by writer H.G.Wells. It has a lot of influence from Oxford professor J.R.R. Tolkien of Lord of the Rings fame and world-famous Christian C. S. Lewis, writer of the Chronicles of Narnia.
The game consists of a cooperative storytelling between the players and the Dungeon Master, who serves as the game’s referee. At no time do players physically try to accomplish what their characters or doing, they simply roll dice to determine results of their efforts. It is a social, creative activity that players enjoy. The atmosphere around a gaming table is very much like a game of poker but without the gambling.
Sadly, there is a considerable amount of misinformation about Dungeons and Dragons out there. Like most bad rumors and urban legends, these have waned without any proof to back them up. If you have individual concerns please feel free to contact me. Also, a FAQ can be found online here:
http://members.aol.com/waltonwj/faq_myths.htm
I will say that the game is very academic and intellectual as well as creative. The rule books are written on a high reading level, there is a considerable amount of mathematics to master and sessions allows a supportive environment for even the meekest individual to express themselves freely. Research has shown gaming to help people work through emotional issues, prevent suicidal behavior (contrary to myth) and that gamers are less likely than their peers to commit crimes and are more likely to get a college education. I have personally played with a doctorate working on cancer research, many teachers and graduate students, and even a retired Baptist minister. As a parent, I hope that my children take an interest in Dungeons and Dragons when they are older. I would rather see them playing D&D than any of the five dozen ways minors can get into trouble these days.
Permission
I __________________________(print name) give my permission to my child/ward __________________ (print child’s name) to play Dungeons and Dragons.
Signed________________________________________Date:___________________________
My rules for my gaming group are on the reverse side.
Rules for the Room
Ø Ø Please moderate your language. An occasional colorful metaphor is one thing, but I do not tolerate any name calling, racist or bigoted language.
Ø Ø You can use the microwave and refrigerator as you wish, just clean up your mess. No food is provided, you must bring your own.
Ø Ø No drugs, alcohol, tobacco, or weapons are allowed, if that wasn’t obvious already.
Rules for Playing
Ø The object is to have fun. Make sure you are playing in a style and manner that is fun for you and for others.
Ø Keep the letter and the spirit of the rules. No rules lawyers, no game weasels, and no min/maxing munchkins! I’ve booted them before and I’ll boot them again.
Ø Role-playing is expected. Be sure to talk in character, refer to characters instead of players, and describe your actions above “I make a roll.” This is not a video game.
Ø Character conflict is OK, character combat is not. Settle character disputes without sword or spell.
Ø Play seriously, have fun. Do both at the same time.
Rules for Entering the House
Ø This is my MOTHER’S house, please act accordingly. You can use the potty or get a drink of water.
Ø Be sure to look presentable. Would you want a dirty stranger entering your home and using the bathroom?
Ø Be polite, make eye contact and don’t mumble
Ø Seat down, wash your hands, no pee on the seat, you know the drill.
This version has phone numbers and addresses altered