D&D is so METAL

Stone Dog said:
I forget where I got this, but here you go.

[Some METAL craziness.]
I would *love* to play in that sort of game... and I'm hardly a metal fan.

FWIW, The Crane Wife and Shankhill butchers (plus a bunch of Dylan ballads) are in my D&D gaming playlist... although we trot out the Conan the Barbarian soundtrack for battles. (Can't get more metal than Basil Poledouris, baby!)
 

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Pants said:
In 4e, you play Dio instead of halflings. ;)
Maybe that's why Gnomes got the chop...they are being replaced by the Dio:

* +2 Charisma, -2 Strength
* Small: As a Small creature, a Dio gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but he uses smaller weapons than humans use, and his lifting and carrying limits are three-quarters of those of a Medium character.
* +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.
* +2 racial bonus on Perform (sing) checks.
* Spell-Like Abilities: 1/day—protection from evil (devil's horns)
* Favored Class: Bard. A multiclass Dio’s bard class does not count when determining whether he takes an experience point penalty.
 
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D&D theme music

For battles Iron Maiden, Judas Priest and Man O War are all mainstays.
Otherwise we have a gaming CD for fantasy and another for modern and sci fi that play in the back ground while we game. fantasy is mostly conan and lotr with a smattering of braveheart and some celtic folk music. The sci fi and modern are mostly dance rave and goa.
 

Prince of Happiness said:
\mm/ Too much metal for one hand.

D&D could use more metalness again.

Enough with the "Hail and well met fair traveller, let us have a nice cup of mulled wine and warm ourselves by the fire, and regale me with tales of your adventures in the Softwood, snivel, snivel" and more "BY FIRELIGHT WE HEWED OUR WAY THROUGH THE STENTORIAN HORDES IN THE INFERNAL ABYSS OF DRAUGORTHORAX. MANY A WEAKLING FELL BY OUR AXE AND SWORD UNTIL WE WERE KNEE DEEP IN BLOOD AND ICHOR. THEN, AND ONLY THEN WERE. WE. ABLE. TO. ROOOOOOOOOOOOOOOOOOOOOOOOOOOOOCKKKKK!!!!"
I think there's a place for both.

"Hail fellow, well met..." is for town, when gathering information or recruiting new party members.

"RRRRAAAAAAAAAAAAAAWWWWWWWWWWWWWWWKKKKKK!!!!" is for the dungeon, when the blood runs deep and the enemy is before you.

Lanefan
 

Slife said:
ExpUndermountain124.jpg

Weedley Weedley Weedley Weeeeeee!
 

I was forst exposed to D&D abot 1980 on a news "Special report" about how this mysterious game was making metalheads kill each other.

I had to check it out after that sell:)
 

Imaro said:
Never liked metal...My D&D games are inspired by the gray morally ambiguous heroes/anti-heroes, money, fame & bling (treasure), and violence of rap and (some)hip hop culture. Something a little like this...

How much time do they spend selling Black Lotus on street corners until the City Watch arrive?

Do the female adventurers get referred to as Bitches/Ho's?

Do they hold their crossbows sideways while threatening each other?

How many innocent bystanders get hit when they drive by an orc?

Inquiring minds want to know :)
 

Teflon Billy said:
How much time do they spend selling Black Lotus on street corners until the City Watch arrive?

Do the female adventurers get referred to as Bitches/Ho's?

Do they hold their crossbows sideways while threatening each other?

How many innocent bystanders get hit when they drive by an orc?

Inquiring minds want to know :)

You know you're actually talking about the lifestyle of most gangbangers, not rappers (and badly stereotyped movie gangbangers at that). In fact for all those points except 2, I'd say it was definitely the gangbanging culture you are trying to describe as opposed to the rapper culture.

That said, you could replace Bitches/Ho's with wenches and you've got a thieves guild vs. assasins guild based campaign right there with factions seeking to control the Black Lotus trade in the city. Or, it could easily be a mercenary type campaign where you're hired by a crimelord to subdue sections of a lawless city in his name while fighting against other competing crimelords. Better yet a paladin who has gathered a group to bring equality and peace to a crimeridden city...but how far can you go (must you go?) before you become just as feared, violent and vicious as the ones you struggle against? Can you have morals and ethics in this environment or must they be discarded in pursuit of your goals.

In the end there's alot of issues represented in Hip Hop/Rap that can serve as interesting fodder for campaign ideas if you're willing to actually understand truth vs. fiction.
 

Not to single you out but....
Griffith Dragonlake said:
Heck, my game world is called Grymwurld™ and even ran a campaign called Grymwurld: The Metal Years,™ not to mention Grymwurld: Merchants of Death™ and Grymwurld: A Dark Mirror.™
Where are the umlauts?
 

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