I haven't read this entire thread yet so I don't know what direction is has taken since the first page, but I happened to see something today at another site that struck me as very relevant to this discussion, despite that it's an exerpt from the 1E DMG:
"Advanced Dungeons amd Dragons is first and foremost a game for the fun and enjoyment of those who seek to use imagination and creativity. This is not to say that the highest degree of realism hasn't been attempted, but neither is a serious approach to play discouraged. In all cases, however, the reader should understand that AD&D is designed to be an amusing and diverting pastime, something which can fill a few hours or can consume endless days, as the participants desire, but in no case something to be taken seriously. For fun, excitement, and captivating fantast, AD&D is unsurpassed. As a realistic simulation of things from the realm of make-believe, or even as a reflection of medieval or ancient warfare or culture or society, it can be deemed only a dismal failure. Readers who seek the latter must search elsewhere. Those who desire to create and populate imaginary worlds with larger-than-life heroes and villains, who seek relaxation with a fascinating game, and who generally believe games should be fun, not work, will hopefully find this system to their taste."
I think that sort of wisdom and clarity is timeless enough to encompass all editions of D&D. God bless you, EGG!
