S
Sunseeker
Guest
It only looks like wholesale discounting of 4E because most of 4E probably falls under the 'advance tactical combat modules' and not the base game, and thus they haven't gotten around to working on it yet. The base game is just that. The base. The stuff they created back in Basic D&D. 4E is an obvious evolution from the base, so it makes perfect sense that a lot of what is being worked on now will not take 4E into account.
Once they finish designing the 'base' fighter and they start working on combat exploits, defender abilities, etc. etc... then we'll see more of the main 4E foci start reappearing.
It still feels like I'm hearing an awful lot of "I liked this 2e thing" and "I liked this 3e thing" and "oh weren't things so great in 1e and AD&D" and then a lot of "well 4e was dumb" or "ya know 4e kinda sucked".
I realize 4e is a very combat heavy edition, but there were non-combat and basic mechanics changes that 4e added, as well as overarching ideas to classes that feel like they're being ignored in favor of "classic" concepts.