sidonunspa
First Post
ACtion Surge also got through (just straight up poor design, not enough thinking it through from a min maxer perspective). But might be salvaged with DMG options. Just would have been better not to have to manage the issue in the first place.
Accept that someone even broke it down the numbers using a 10 wizard vs. 10 fighter vs. fighter 2/Wizard 8 and the damage per round numbers came out about even... well except that the fighter/wizard had to use more of it's spell slots, which it had less of... when compared to the fighter that can swing all day long.
the recoil vs. action surge is mostly knee a jerk reaction... much like second wind.
And come on now... it's easy for any GM to limit 2nd wind... for example, can't be used to recover more then 1/2 your hp or can't be used if you are below half your HP.... or hell house rule it as temporary HP and be done with it.