• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&L 1 MODERATORS PLEASE LOCK THIS THREAD

Danmor will search the remnants of the door looking for a handle, or the entire room for anything he can use to build a hook-like tool to help Jack. He then grabs a piece of wood to keep the crate in position and returns back to the others.
"Too much words, most of them harsh or unnecessary. Let's everyone calm down, myself included, and find a way to solve this problem. Jack, if you're right and the crate was secured from below, there has to be another way out. Can you feel any air flow from the opening? Arim, please, give me a hand with this tool, I'm not that good with rope, I'll give you light. Arthael, can you please set this to block the crate when we lift it up? Thank you."

OOC: Tying to be as diplomatic (+5) as I can. Guys, relax!
Reaper, you now have more background than anyone of us. I don't even know if I have a family! :D Play it along ;)
Mark, very nice story. Everytime we begin to miss you come back with such good posts! Have you been busy working?
 

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Lichtenhart said:
OOC: Tying to be as diplomatic (+5) as I can. Guys, relax!
Reaper, you now have more background than anyone of us. I don't even know if I have a family! :D Play it along ;)
Mark, very nice story. Everytime we begin to miss you come back with such good posts! Have you been busy working?

OOC: Hey, don't worry about it too much... That's just Jack. He's a Get-the-job-done Guardsman. He's gets a little frustrated with people talking endlessly when there's work to be done.
 


Arthael and Arim seem to be going astray but Haggerty puts them back on track with his estimation of how the trapdoor must function. As Danmor goes to search for some sort of tool to use to trip the latch, Arim notices a loose board on the near side of the crate. Poking it carefully, it can be seen that inside there is easy access to a latch that holds down this side of the teetering crate.

As Danmor searches through the shards of the door, it brought back to his mind the times of his youth. The birth of his brother Panell, three years younger than himself, had been the death of his mother. The two were raised humbly by their father on the farm outside the walls of Jalston, helping him to till the fields and reap the harvest year after year. When, fourteen years after the birth of his brother, their father passed away, Danmor pledged himself to the Temple of the Blessed Shield. Panell found a place as an apprentice of Riddlepert the armor maker. Danmor's time for the last two years as an acolyte was spiritually fulfilling but hadn't satisfied him in other ways. The excitement today was exhilarating in ways he hadn't imagined possible. It was as if a light was lit that shone upon all he had done before and previous pursuits paled in comparison. Light. It was at that moment he realized that he'd moved the source of illumination future away from the trapdoor than might be useful to the others…
 


OOC: I wasn't complaining, Mark. I'm sorry if you saw it that way. Thank you anyway :)

"I'm sorry, here is the light. Arthael take this, you'll reach better. I hope we find a torch of something down there. This won't last forever."
 

Lichtenhart said:
"I'm sorry, here is the light. Arthael take this, you'll reach better. I hope we find a torch of something down there. This won't last forever."
"Ahhh.... much better.
I THOUGHT there was a latch in here.

(Arthael's hands get in Arim's face)

"Get outta the way, conjurer -
leave this job to a professional."
;)

Arim winks at Jack.

Arim moves the board aside, and peering within, deftly uses the light to help him trigger the latch inside the crate, freeing the mechanism from its tiresome duty of stopping us from gaining entry.

"OK!
That should do it!
What's say we find out where this may lead to, eh, Jack?"


OOC: good thing Jack's character knows about locks, and that Arim has the skills, because I am SO un-mechanically inclined personally, I cannot picture what the mechanism is doing.
Now that it's unlatched, we can now move it sideways off of the what? :)
 



Crow holds the light source in its beak while Arthael goes back to the front room to look for a candle or some other light source...



((I just realized that I've named my Raven familiar Crow. I guess at some point by brain misfired and mixed them up.))
 

Into the Woods

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