[d20 Future] This is what I am afraid of...


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trancejeremy said:
Anyway, so how to fix it, I actually suggested that they get the Spycraft license. That would fix most things, I think. So would using d20 Future.
Hmm.

I doubt they'll want to make T20 another Spycraft-powered game. But I do agree with most of your points. Keep in mind though, that they WANTED to use a similar VP/WP system, but after having heard of Citizen Games receiving a nice legal letter from WotC Legal regarding their Vim & Vigor system (Sidewinder: Wild West Adventures), they went into an entirely different direction for their Stamina/Lifeblood.

But it's all a moot point that VP/WP system is now OGC, thanks in part to the folk who wrote Unearthed Arcana (released early this year).

As for the difficulty in creating a character, it took awhile but I like the Prior History rules add-on. The upcoming T20 Player's Guide will contain clear instructions to creating a T20 character (the product is only going to be OGL'ed; not bearing the d20 logo).
 
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mroberon1972 said:
Really? I was told NOBODY was getting preview copies.

I really hope I wasn't misinformed intentionally. It might... Upset me... Slightly...

<sigh>

Oh well, I'm used to being on the bottom rung. It really isn't that big a deal anymore. D20 Future is only days away now anyway...

Remember, The Future is Now!

You were misinformed.

And there will be a plethora of stuff available, from the smaller companies, PDF's. I can GUARENTEE that the day GenCon closes, there will be at least 10 of the "mini-PDF's" out there.
 

mroberon1972 said:
Really? I was told NOBODY was getting preview copies.

I'm pretty certain it was offered to many companies. The process was the same as before and when the photocopy of the book arrived it had the same "Dear Valued Licensee" cover letter that the advanced copy of 3.5 had.
 

I know the process wasn't the same because a number of companies who got the 3.5 pre-release didn't get the d20 Future one.

We didn't see an announcement of any kind.

Chuck
 

(Psi)SeveredHead said:
Some of the Game Mechanics were upset that certain D20 companies promised to write D20 Modern material and then never got around to it.

PSH is misquoting us somewhat here--or, rather, misquoting Rich Redman, if I recall the post correctly.

Rich was annoyed that a book that *he worked on* was seemingly deemed "unworthy" of development (my words, quoted as exaggeration) by so many of the publishers who had gotten preview copies. That may certainly *not* have been why those publishers chose not to publish d20 Modern support material after all. I don't know.

Personally, I think it's a good system, and I'm proud of my work on the Menace Manual, d20 Future, and, of course, the work we've done on it at The Game Mechanics. And it *is* disappointing that more publishers don't feel that d20 Modern is worth their time--though it does place us in the good company of those publishers who *do* produce d20 Modern material.

BTW: A follow-up question here would seem to be in order: Are The Game Mechanics going to produce support material for d20 Future? For the time being, the answer is no, though it's not due to any lack of faith in d20 Future. We've simply already planned out our schedule through the end of the year, and for one reason or another, we didn't leave room for d20 Future products. (Next year is definitely a possibility ...)
 

JDWiker said:
PSH is misquoting us somewhat here--or, rather, misquoting Rich Redman, if I recall the post correctly.

Rich was annoyed that a book that *he worked on* was seemingly deemed "unworthy" of development (my words, quoted as exaggeration) by so many of the publishers who had gotten preview copies. That may certainly *not* have been why those publishers chose not to publish d20 Modern support material after all. I don't know.

One of the things about that really irks me...

"Oh, Modern d20 (and by extension, Future d20) won't be as popular as D&D, so rather than take a risk, we'll refuse to support it and stick to an already satuarated market." seemed to be the watch-word of many companies in regards to d20 Modern and Future.

I wish I had gotten an advance copy of d20 Modern, that way, when it was added to the MSRD, I could have released more stuff, a lot faster, and been in on several projects with other companies, rather than coming on board later.

Thankfully, with Future, it looks like there will be a lot of support. Those of whome recieved advance copies will undoubtably produce material soon.

My small production company will definately be releasing d20 Future material as soon as Wizards gives us the green light.
 

Warlord Ralts said:
"Oh, Modern d20 (and by extension, Future d20) won't be as popular as D&D, so rather than take a risk, we'll refuse to support it and stick to an already satuarated market."
that attitude irks me as well, because it's a self-fulfilling prophecy.

people don't want to support d20 Modern because they think it won't sell well. if it doesn't sell well, one of the main reasons may be because it isn't supported.

i want to thank the Game Mechanics, RPGObjects, and all the other companies who are supporting d20 Modern (and d20 Future), for taking that risk and allowing us gamers to reap the benefits.
 

I don't really understand the concept of it being a risk, personally. D20 Modern is a fantastic rules system, with a lot of improvements over base D20 itself IMHO. And while I've found the D20 Future book lacking in some areas... well if it weren't our jobs wouldn't be so much fun now would they? ;)

Between the Quick Shots line, Year of the Zombie, and the D20 Future projects in the works, we're more than happy to put out well thought out and hardcore supplimental material for both D20 Modern and D20 Future.
I hope more companies join us in doing so, the potential for mind-blowing material is vast and relatively untapped.
 

d4 said:
that attitude irks me as well, because it's a self-fulfilling prophecy.

people don't want to support d20 Modern because they think it won't sell well. if it doesn't sell well, one of the main reasons may be because it isn't supported.
You say one of the main reasons. I have heard other somber reasons, such as "d20 Modern, as it is written, is not fit for any genres other than fantasy." (Paraphrasing.)

:(
 

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