Imaro
Legend
This is assuming the average over time... not in any particular game which is whete this type of equal randomness can break down... And as I said earlier Hope, due to crits and some PC powers, happens more often than fear so its not really balanceed.Exactly. It's a self-balancing system. More players means more rolls. More rolls means more referee spotlights and fear. More referee spotlights and fear is limited by how many monsters (and what kinds of monsters), but...thankfully...more PCs also means more monsters. The dice will vary and the stats will vary, but the action economy and relative HP/Stress pools will always to roughly balanced against each other.