Jester David
Hero
But you are sharing the game with me. We're both connected by the hobby. WotC is making a game to accommodate as many people as possible, and that means compromising with mechanics you don't prefer so someone else can have a game they'll play.I can't say I'm an expert on these food analogies, but this one seems misplaced.
I don't have to share my game with you. I only have to share my game with my group, who one the whole prefer "damage on a miss" and comparable mechanics.
But everyone could say the same thing. There's no shortage of games on the market to play instead of 5e. Heck, there's no shortage of games on my shelf to play instead of 5e.So if WotC doesn't make a game that caters to our tastes, we'll play a different game.
Now WotC may be prepared to gamble on not getting our business - that's it's prerogative, obviously - but it would be a mistake for WotC to think that we'll buy in simply because someone else wouldn't buy the game that we might prefer.
The poll was pretty even. Every time WotC comes down hard on one side they risk halving their audience.
Damage on a miss has come up again and again since they introduced the mechanic, both here and the WotC site. Because people hate it. However, there were not equal numbers of "add damage on a miss" threads prior. I don't recall a single one.
Supporters of damage on a miss like it, but it's absence does not seem to warrant creating a short post suggesting it.