Zardnaar
Legend
Wait, so just to make sure I read your idea right...
I roll 5d4 for my Strength, getting a 5-20 based on roll.
Then I get a +4 Strength bonus.
THEN I get a ASI at first level I can put into my Strength if I wanted...
So I could have a strength score of 9-26 at first level. Assuming I rolled that sweet 20, I could attack with a +10 to hit and be doing 2d6+8 damage on a hit with a stone maul, ignoring bonuses like Great weapon fighter, rage bonus, or Great Weapon Mastery.
Bounded accuracy? What's that?!?
No I will be using 4d6 drop the lowest and a bonus feat.
In the original Darksun you started at level 3 and rolled 5d4 for stats, or 6d4 drop the lowest. DS was gritty but you had higher scores and some crazyness with the races. You could have a half giant in the orignal DS with 24 strength back when it gave you something like +6 or 7 to hit and +10 damage or something like that.
Its Darksun bounded accuracy wont really be a thing, and DS critters tend to be tougher as well able to use things like psionics which were often things like dominate and death field (roughly equal to Spirit Guardians in 5E).
I want to play Darksun not some watered down semi sandbox balance matters lame based on copy of it.
Last edited: