ThirdWizard
First Post
Aluvial said:The Shadowdancer has to be within 10' of that shadowy illumination to HiPS.
Correction: Of a shadow. Not shadowy illumination.
Aluvial said:The Shadowdancer has to be within 10' of that shadowy illumination to HiPS.
...unless they use Darkvision. The description of that ability explicitly calls that property out.VorpalStare said:Dwarves, half-orcs, etc., unless otherwise noted, are not color blind. .....
Errr....?? This assertion is contradicted by RAW.VorpalStare said:The shadow would probably appear dimmer as well, as their eyes would be less stimulated in that area compared to the surroundings.
...and those two rule-bits do not intersect in any way.Aluvial said:I'm not trying to argue here, I'm trying to account for the rule for creatures with Low-Light Vision.
Aluvial said:Yes they exist, independent of the viewer, BUT, the viewer with Low-Light Vision doubles the effect of existing illumination for that character.
I'm not trying to argue here, I'm trying to account for the rule for creatures with Low-Light Vision. The area of brightness for any light source is doubled for them. That's all. I see where others are taking this, but try to look at the perspective of the creature with LLV, he can see twice as far. His area of illumination is twice as much for any given light source. The Shadowdancer has to be within 10' of that shadowy illumination to HiPS.
Aluvial
Aluvial said:I see where others are taking this, but try to look at the perspective of the creature with LLV, he can see twice as far. His area of illumination is twice as much for any given light source. The Shadowdancer has to be within 10' of that shadowy illumination to HiPS.
I'm saying that is the same thing for game play. Yes, in reality there are shadows everywhere, but that poses the problem of how much of a shadow is needed to hide in. Someone earlier said, "well I can't hide in my own shadow so I'll just carry a thimble around and hide in that shadow.ThirdWizard said:Correction: Of a shadow. Not shadowy illumination.
The hidden shadowdancer. Until the shadowdancer's next turn (in which, one presumes, he'll try to hide again), the "Spotter" can act normally.VorpalStare said:Assume someone is hiding in plain sight (i.e. all of the prerequisites, whatever those end up being, are met) but is successfully spotted anyway. What does the spotter see?
Yep.VorpalStare said:It would seem clear that someone who succeeds in a spot check has located the hider and can attack them normally.
The way I run it, if you see through a shadowdancer HiPSing, it looks like the person is standing where they are, and their own shadow appears unnaturally stretched to merge with the shadow that they're using as their 'anchor'.Assume someone is hiding in plain sight (i.e. all of the prerequisites, whatever those end up being, are met) but is successfully spotted anyway. What does the spotter see?
Does he see the hiding person standing there in broad daylight, weaving shadows around himself so as to be (nearly) invisible? Does he appear to be displaced, with his image skulking around in the shadows a few feet away? Maybe he's an indistinct form somewhere in between?