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Dawn of Defiance

Switch turns back to Koyi and answers: "Let's make priorities clar shall we? QUite frankly, i don't care about the cargo being shipped wherever you want. I am only the current keeper of it. And you will be payed and refunded for this assignment, i suspect. I also suspect your payment to exceed the sum you are asked now, which is why i asked 2.000 in the first place.
And since you 'heroes' seem to mind alot about that stuff...i have heard that the Empire is véry keen on protecting the cargo, and the transport of this cargo could mean alot for..the sake of good, as you beings call it. And you have no other choice to get off this station i'm afraid...the Imperial presence here is after you..."

"But if earning money is your concern, i can give you an added assignment. There is also a crate of Corellian Ale where the cargo is located. If you transport it to Alderaan for me, you will receive 500 credits upon completion."

He then turns back to the whole party and sais: " My caclulations figure out that you pay 1000 now for the location of the cargo, upon completion of my little errand you'll earn 500 credits andadded on that you will receive a reward on Alderaan...so this could prove fruitfull for al of you...so i repeat my offer: 1000 credits, be it rough or in objects of value, for the location of the cargo you seek..."
 
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Also OOC in answer to Dragoon: whatever's fine. Bottom line is you have to pay 1.000 creds to Switch, by whatever means. You are free to use credits, or you can try and haggle ojects if you wish. His offer concerning the Corellian Ale is still valid, so you can pay him AND take it up in rodr to gain 500 credits as you land on Alderaan
 

Kered finally speaks, "While we are guilty in the eyes of the Empire, they are not actively looking for us. But please, let us make this a more friendly enviroment again. I have not the credits to pay you, or else I would Mr. Swift. Please allow my friends and I a moment to decide, as sure you know that such business matters cannot be made in haste. Is there a way we may discuss our matters in private? Kered stands and extends a hand to Swift, "I do not feel quite comfortable in a room full of guards with enough firepower to hold off the Empire for days. If I could be so bold as to ask you to briefly leave us be, we will have either an attractive counter offer, or accept your proposal. I apologize again for the rudeness on our part. We have been quite stressed lately."
 

Surussk has been listening carefully, while keeping an eye on the guards just in case. You can't be too careful, you know?

When Kered asks for a moment without Swift and Co, Surussk nods agreement. "Yes, a moment to consider would be good."

ooc: the following is assuming the PC's have a chance to talk without Swift or his minions listening (at least as far as we can tell).

"Well, this has turned out to be much more complicated than we were told. This Maya left out about 1000 details in her instructions. Koyi, I agree with you -- I am not happy to be pressed into paying for this cargo. If Maya won't make good on the price, then we'll take it out of her hide," Surussk says, most seriously. "However, the longer we sit here the bigger the risk the Empire will locate us or the cargo, or both. We need to get the cargo, and get out of here. I have a 200 credits I can contribute to this extortion."
 

Switch answers: "It looks like we will find an agreeable solution. And of course we have provided a place for you to talk things over...if you would just follow R5..."

The droid leads you onward and Switch closes the file when suddenly...

KA_BOOM spa-kow spa-kow

The two Gamorreans are gunned down in a halo of blaster fire, when you see a Chevin entering with 4 cronies.

Blaster fire sounds from outside in the hall, and suddenly the blast
doors leading into the storage bay slide open to reveal a number of armed thugs outside and the two Gamorreans were gunned down in a halo of blaster fire.
In the midst of the rabble is a large Chevin, his trunk hanging low to the ground and his mouth twisted in a snarl. “So you thought you could hide your deal with the offworlders from me, Switch? I’m tired of not getting my cut! Turn him into a scrap heap, boys!”

Ganga Lor is a petty thug who once worked for Switch but is now engaged in rivalry with him. He came to the station the same time as him and they never really got along. This massive Chevin looks old, even for his species. His trunk hangslow and scars cross his face, giving him a weathered look that matches his leathery skin. His clothes are little more than rags, and a large blaster pistol pokes out from beneath his vest as though ready to be drawn on a moment’s notice.


And to make matters worse...Koyi notices three more thugs changing sides, among which Switch's Twi'lek advisor. He speaks out: "Kill the droid, and these offworlders as well!"

[OOC: okay folks, massive battle. The CHevin and his cronis are after Switch and you guys. Time to roll initiative..and,as a reminder, you're up against 7 thugs and one (cowardly) Chevin boss...]
 


Surussk initiative (1d20+6=25)

ooc: assuming I'll go near the top, so here is my move when my turn comes. I'll be away from my computer most of the day.

Still keyed up from the previous combat, Surussk reacts very quickly when Switch's underlings change sides. Surussk fires his carbine at the nearest thug, and then grabs the nearest cover he can find. If there is nothing within one move, then he will shoot anyway then get as close to cover as he can.

Surussk shoots (1d20+2=13)
Surussk damage (3d8=12)

(reminder that devastating shot is in effect while he uses the carbine like a pistol)
 



Into the Woods

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