pawsplay
Hero
Herobizkit said:Does your DM realize that, when calculating challenge ratings, he has to add +1 to the CR for every like creature in the mix?
One (ie, 1) Half-Golem is indeed a CR 4, and your party of under-equipped heroes would still have a good fight. But FOUR Half-Golems is a CR 8 encounter. For the same party, it "should" be a very difficult fight, even for a well-equipped team.
Well, EL 8, which may be slightly more favorable in XP terms at lower levels. Just sayin'.
In general, most of the monsters work okay with low magic, but your DM needs to add around +1 CR for exotic defenses (like any DR higher than 5) or exotic attacks (like energy damage, touch attacks, etc), or +2 CR for both (an incorporeal creature or a mature dragon, for instance). CR 4 creatures shouldn't wipe you out, but as noted above, four of the is EL 8.
And it is really worth asking if low magic means "low magic for the PCs" or really "low magic." Half-golems are freaky, and making four of them in a x 2.5 magic costs world should be rather prohibitive. Why wouldn't an evil wizard just hire a bunch of low magic henchmen instead?