Deep Water and Shoals - A Swashbuckling Campaign

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Bimzoole: After shouting your retort, you kick a table over and duck behind it. Sticking your head up just far enough to see, you point toward the bartender, making a "finger gun" with your right fingers, you spit out the same familiar incantation.

The bartender turns around just in time to catch both crackling cannonballs right in the chest. The bartender quickly ducks fully behind the bar, and you can hear him cursing volubly as he reloads his musket.

(OOC: You inflicted 9 points more of damage. However, now the bartender has full cover, so you cannot hit him with targetted spells.)

You can no longer lob your magic cannonballs at him, because you cannot see precisely where he is. On the other hand, his bar is covered in spilled liquor. And liquor, and you know, is quite flammable.

Malachi: You move in and your hands close around his hair. As you do so, however, he scores a light hit on your ribs with his cutlass. Ignoring the slight wound, you close on him and grab hm with your free hand.


You draw back your spear and strike. Your spear lodges in the fleshy parts of the runner's throat, and he dies instantly. Pulling up on the spear, you also manage to tear the dead man's head halfway off, spattering you with his blood.

(OOC: You grappled him, denying him his DEX bonus to AC [and he wasn't wearing armor...]. Then you rolled just enough to kill him [I rolled damage to speed things up, I hope you don't mind]. He did, however score 4 points of damage on you when he took his AoO.)

Malthas: You turn and start to flank you newly re-armed opponent, but before you can, a pair of muscled, bear-like arms close around the man's collar and midsection. The giant, brutal looking seaman who you glimpsed wreaking so much havoc upon the other runners has grabbed your opponent, lifted him bodily in the air, and with a roar, thrown him right through the window, like a human harpoon.

Meanwhile, Malachi has also disposed of his opponent in a rather gruesome fashion, and Bimzoole, the gnome, has taken cover from the bartender/sharpshooter behind a table.

Vemuz: After chasing the weasel away, you turn on the halfling's second assailant, the one with the knife.

As you close with him, instead of attacking through the opening you gave him, he blanches and his weapon arm goes limp. Your blazing, furious eyes, general deadly appearance, and the blood running down your chest must create a fearful image.

(OOC: Fearsome Appearance, or whatever that feat you have is called, worked out this time.)

You grasp the man by the shirt collar and midsection, and hoist him into the air. He wriggles, trying to escape, but he can get free of your iron grasp.

Muscles bulging, eyes red, and frothing slightly at the mouth, you let out a roar that everyone in the room hears as you lift the struggling man over your shoulders, turn, and throw him out the window, using the same motions you use to hurl a killing iron at a whale or swordfish. The human projectile traces a lazy arc in the air, arms flailing, then with a shattering of glass, he hurtles through the window. Damp sea air wafts into the room through the gap where the window used to be.

Many of the runners near you edge away in away. You turn and see that the half-orc with the sextant has grabbed his own opponent by the hair, stabbed his spear through the man's throat, and torn the man's head off.

All: As you all finish with your respective actions, you can see Capt. McCrenshaw across the room. He is standing on a table, his back to a corner between two walls. The runners cannot flank him, and they have to come at him head on. Two more lie dead at his feet, but he looks hard pressed. He is wounded in several places, and for the first time, looks as old and haggard as he must surely be. You can see him weakening, and the runners can see it too, though their eagerness to dispose of him results in the death of another at the hands of the grizzled captain.

Jonah: As you and Xanaphia talk with "the Wall" in the background, a small man with look of a clerk about him pushes his way through the throng, and walking up to the wall, begins to write on it with a piece of chalk. It is apparently an advertisement:

Let it be known that Captain Roger T. McCrenshaw of the wellfound vessel Calypso's Grace seeks cartographers and navigators for his vessel. He is prepared to pay good wages, 45 galleons a month (OOC: the typical wages for a common sailor is 10-12 galleons a month) for one educated in the ways of cartography, navigation, and seamanship. The man applying for this position must be sober, intelligent, not given to moral looseness, and competent and capable of obeying orders.

It keeps more than a hundred other such chalk advertisements, some several years old, company.

"Old Man McCrenshaw's payin' good wages for a navigator," comments an old salt nearby. "'Sober,' eh? Guess he would want a dry 'un after his last navigator fired fer drunkeness an' all. Wish I could navigate. I could use 45 galleon a month, I could..." He wanders off, muttering.

Xanaphia is examining the advertisement closely.

"Shall we see this...McCrenshaw?" she asks in her melodious voice, turning to you.

Nicodemus: The sailor leads you to a dock where a sleek-looking square-rigged vessel is docked. She seems to be a fast vessel, if the look of her hull and the fact that she carries royals above her topgallant sails are any indication. Her figurehead is one of a mermaid bearing a shield, and on her stern is printed in letters three feet high, CALYPSO'S GRACE.

"That's 'er," the sailor says proudly. "the Calypso's Grace, a blessed vessel if ever there was one. She's led by Calypso herself, y'know," he says, pointing to the figurehead. "An' y'll not find a better master than Captain McCrenshaw. A driver he may be, but a damned fine captain despite it. This ship 'as the speed record, Ville de St. Yves to Port Andora to Sendun, y'know. Only ninety days! Say, yer a sort of a wizard, aren't ya? What's yer specialty? It's been a while since Calypso's Grace 'as 'ad a ship's mage, an' I'm thinkin' we could use one. I'm well-respected on ship, an' I can put in a good word for ya with the Old Man, if ya want to sign Articles wi' us."

(OOC: If Yellow Sign has left the game for good, I'll play Xanaphia as an NPC, as long as no one minds.)
 
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Is there anything at hand Bimzoole can light on fire with his filnt and steel? If so, how long would that take?
 

Licking the blood splattered on his face the half-orc grins and his eyes go wide (his mother was a cannibal afterall:)). He throws the body of dead Runner aside and makes his way towards the Captain.

"Swordfish man" he yells at Vemuz as he recognizes the Twiceborn harpooner "if you be sane - help dhat old man"

That said he calls on Calypso once more to Summon a monster to his aid.

"Lady Calypso Ah summon your aid to dhe side of dhe ol' man Capitan M'kensha, protect hem wit' your powar"

(ooc Summon Monster to the side of the Captain - badger if I have a choice:) - with orders to protect the captain from attack)
 
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Nicodemus looks the ship over and nods.
'She's a fine Vessel, Mister...I don't believe I got yer name, my Good Man. In any event, as I said, She looks a fine Ship does the Calypso's Grace. This Cap'n McCrenshaw sounds like a fine man and I'd be honored to make his acquaintence.
As far as my specialty, I am a Diviner by Calling.
Wether directions or motives of those I interact with, I've been knowin' the right course to take in Life upon the Sea for as many years as I've called her Home.I put those talents at the disposal of my Ship and Her Cap'n, as well as for the welfare of me shipmates.I'm also adept at Stealth,able to disappear before yer very eyes, or grow gills and fins at a moment's notice. Course, that all sounds a bit far fetched, so I expect Ye'll need to see that afore ye believe any of it.I can run rigging or man an oar as well, as Dwarfs prefer to have a few practical skills even if we take to outlandish Paths, like being a Wizard.'
Nicodemus grinned widely, then looked startled as a thunderous rumble eminated from deep within his stomach.
'Egads, man! We had best get to that breakfast I mentioned, a Wizard does not run on Sea Air alone.
Besides (flicking a gold coin high into the air and almost catching it...Artimus beat him by a fraction of a second), the sausages and beer are on me, as I said afore.'
 

Jonah nods to Xanaphia and then asks: "Do you know where we could find this Captain McCrenshaw or his ship?"

If Xanaphia doesn't know, Jonah asks if the clerk knows.
If clerk doesn't know, Jonah will ask if the sailors know (last resort). ;)
 

Malthas agrees with Malachai's eloquent assessment, and charges over to assist the captain, calling out to one of the runners, and striking at the fiend when he arrives. (Flank + Sneak. You know the drill. ;))
 

Tonguez said:

"Swordfish man" he yells at Vemuz as he recognizes the Twiceborn harpooner "if you be sane - help dhat old man"

Vemuz pulls a throwing axe from his belt, looks toward the half orc, and taps it to his temple before throwing it at one of McCrenshaw's assailants. Anyone who has spent time in the inland wars might recognize this as a gesture of respect among infantrymen, given equally to both allies and enemies.

*This man-orc. He is a strong warrior. I respect this one.*

attack roll: 4 +5 bonus =9
I forgot the penalties for firing into melee and don't know how many range increments, so I missed for sure. :)

The axe, Vemuz' throw having gone terribly awry, goes thudding into the wall next to his target.
 

garyh(OOC:): You could turn one of the bottles of rum lying around near you into a Molotov cocktail sufficient to light the liquor-soaked bar on fire. It would take a full round action to light and throw such a device, but it would be quite effective.

Malachi: You finger one of your talismans, this one shaped like a mermaid holding a shield (but no weapon), and pray to Calypso. Her grace descends on you and She smiles on you, her loyal servant. The din of the fight in the air is temporarily overpowered by the mysterious sound of crashing waves, though the water outside The Frigate is perfectly calm.

Then you and the patrons of the bar hear a disturbingly human cry, and a great white albatross, the favored bird of Calypso, flies in through the shattered window. She (for you think of the great bird as an incarnation of Lady Calypso) perches for a moment on your shoulder, and, recieving your command to aid Captain McCrenshaw, takes wing into the fight.

It descends upon a runner who is rushing in swinging a cutlass, once again uttering its disturbingly human cry. An albatross is said to have the soul of a drowned man, you recall. Its wicked bill nips a chunk out of the man's sword arm(this runner is now known as Runner #4).

(OOC: If you would rather a badger, just say the word and I'll change it. However, I feel the albatross is a bit more in keeping with the intended flavor of a sea goddess.)

You see the Twiceborn harpooner raise his handaxe to you in what appears to be a salute, then hurls it at a different opponent (now known as Runner #5). It misses horribly.

Malthas: (OOC: I assume you are flanking Runner #4, who is also flanked by Malachi's summoned albatross?) You run to Captain McCrenshaw's aid, and slide your blade cleanly into the back of the runner who is distracted by a gleaming white albatross, whose wings seem to stretch nearly twelve feet or more from tip to tip. The man collapses without a sound, your blade having found his heart.

All: "Thank y' kindly!" Captain McCrenshaw says, as Vemuz, Malachi, and Malthas come to his aid, all in different ways. To accentuate his point, he whirls and in two neat slashes, fells a runner trying to sneak by his guard. Two more runners, however, rush up to close the gap. Now, however, more and more of the runners are showing the old captain some respect, and seem reluctant to come to grips with him.

Jonah: The clerk, temporarily startled by your and Xanaphia's appearances, points the way down the row of docks, to a sleek-looking vessel with CALYPSO'S GRACE painted on its stern, about five docks down.

Nicodemus: "My name is Ben, Ben Sterning," the sailor says. "In case ya wanted t'know. If its vittles yer want, that place across the street's good. But see that hulk down there? Don't go down there. There's a nest o' runners there, an' the Captain and a few hired men just went down there ta clear them out."

He shows you across the street, to an inn titled, appropriately enough, The Galley Food and Lodging. The food, as he said, is excellent, as is the drink. As you eat, he brings up the subject of signing Articles.

"Well, y' see, I'm jest a common tar, meself. Arter we're done here, we'd best see Mr. Lang (he's the first mate) about some Articles fer y' t' sign. Captain's not in, you see, as he just left to deal wi' some runners down by The Frigate, there."
 

Bob Aberton said:
garyh(OOC:): You could turn one of the bottles of rum lying around near you into a Molotov cocktail sufficient to light the liquor-soaked bar on fire. It would take a full round action to light and throw such a device, but it would be quite effective."

I'll do that, then. :D
 

"There then"; Jonah says to Xanaphia and if there are no objections, he will start walking towards the ship.
*Good, we'll get out of the main crowd so there should be less disturbances.*

Very OOC: By the way, Molotov's cocktail is Finnish invention (Our history teacher is a war freak). :p
 
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