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Deep Water and Shoals - A Swashbuckling Campaign

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OOC: Spot check 7 -- I'll just assume that means that I don't notice anything, but if you say otherwise I can revise my post.

Vemuz lifts the mug and downs it in one giant gulp. He sets the empty mug down on the table and wipes his mouth with his sleeve. "What kind of operation you run? I'm the best damn harpooneer in town, and a right fine sailor and guard, and it won't be cheap to get me aboard. I don't see no papers here and I'll tell you now that I don't work for no stinkin' wages if that's what yer on to."
 

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"Greetings to you too. I'm called Jonah, name given to me by some not-to-be-worth-mentioning *Insert any drow curse here*." Saying this he glances over to the sailor that whined about his looks, with a slight grin on his face. Then he looks back to Xanaphia and says: "Though I must confess that I don't know much about "surface" elves either, and my home is really nothing worth bragging about. But yes, I'm looking for a job on a ship, cartographer's job to be precise." He points to the case on his back.
 
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"I've never met a pint I didn't like," replied Bimzoole. "Lead on, good sir."

Not trusting this sod a wit, Bimzoole stretches in his fingers in a manner not unlike the gestures of magic missle, as if to refresh his memory.
 

"I no like dhem" Malachi growls as he lowers the ax he drew when Malthas went to confront the Runner "your tonhngue gonna bring no end of trobles one day Malhtas" he grins at the halfling when he returns

"Dhis capitan, his ship be called by dhe name a dhe Lady Calypso and dhat must be a sign. If he be wanting a Navigator I be dhat man, if he be wanting to give it to dhem Ronners dhen the Grace a' Calypso be wit us now.

Haus of iniquity, den of serpents - Calypso wind gonna blow dhem all down..."
 
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NOT the Official DM Post

Not the official DM Post, but I might as well reply now, since there's so many posts. I'll post the Official DM Post later on.

Vemuz: Your drinking companion scans your face for signs of...something. He appears tense, and one hand strays to his belt, but his face, at least, remains relaxed and calm.

"Work fer no wages? Whaddo I look like, a bloody damn Runner? Nah, nah, ya'll get yer Articles t' sign, an' honest wages too. Say...how's about another drink? There'll be time for papers an' wages later on."

(OOC: Make a Fort save)

As you are about to reply, however, the door slams open with a bang. In walk three or four people, all armed. One is a small little man - either a young boy or a halfling. One is a muscular-looking half-orc with fetishes and charms and talismans hanging from his neck. He speaks with a thick, odd accent, and, incongruously enough, also carries a holy symbol of Calypso.

(OOC: Bimzoole, did you follow McCrenshaw & the others to the tavern? If so, I'll revise this post and add you in before the action begins.)

They appear to be lead by a fiery old man with grey hair and a cutlass and pistol in his hands. He levels the pistol at the room in general, and the populace of the tavern freezes. The bartender gives a squeak of fear and dives under the bar.

"Alright then!" he shouts. "Ev'rybody, just set still, okay? An' put yer drinks down; I got a funny suspicion thet this den o' snakes, these Runners, put somethin' in 'em. Thet's right, this place is full o' Runners. All you honest tars there, you ever wonder why yer buddies what paid for yer drinks ain't drinkin' any?" Your own 'buddy' looks somewhat disturbed. His hand goes to his belt and he seems to be reaching for a concealed weapon of some sort.

The old captain continues with his tirade. "Three days gone, six o' my sailors came here t' drink - with a newfound friend o' theirs who offered to buy their drinks. They ain't come back since. I happen t' know this place is full of Runners, and I'll tell you, they won't play wi' Captain Roger T. McCrenshaw no longer."

Your drinking companion pulls a pistol out of his belt and aims it McCrenshaw's way.

(OOC: What do you do? And remember to roll a Fortitude save)

Malthas & Malachi (and Bimzoole, if you came along too): You follow McCrenshaw down the street to The Frigate. A burst of merry laughter and the scent of good food and drink waft out the door as Captain McCrenshaw opens it, with somewhat more force than is necessary. He draws his weapons, and levels them at the room in general.

"Alright then!" he shouts. "Ev'rybody, just set still, okay? An' put yer drinks down; I got a funny suspicion thet this den o' snakes, these Runners, put somethin' in 'em. Thet's right, this place is full o' Runners. All you honest tars there, you ever wonder why yer buddies what paid for yer drinks ain't drinkin' any?"

The old captain continues with his tirade. "Three days gone, six o' my sailors came here t' drink - with a newfound friend o' theirs who offered to buy their drinks. They ain't come back since. I happen t' know this place is full of Runners, and I'll tell you, they won't play wi' Captain Roger T. McCrenshaw no longer."

Out of the corner of your collective eyes, you see a man - obviously a Runner, to judge by the fact that he's sitting with a sailorly fellow and yet not drinking anything - stands up and points a pistol at McCrenshaw's head.

(OOC: What do you do?)

Once again, this is just a preliminary post, I'll post again later.
 

Malthas grins a manic grin, casually says "You might considering ducking, Cap'n," and launches himself at the man drawing the pistol. If he's over 20' away, it's a full charge, else he'll activate his ring of Mage Armor and then partial charge, drawing his short sword as he does.
 

OOC:ACK! Damned Computers, send em all to Davey Jones' Locker I say! Not only did the beast not let me on@work to post, but the Rogues's Gallery seems to have eaten my Character Post :( .
A bit of backtracking...)

To the Seaman:Now that we've dealt with that Lout, lead on to this Cap'n of yers, my good Man.
I'm Nicodemus Arfaliunium, late of the Azure Osprey, but originally of the Island of Belatus. This is...' (looks around for the monkey)'Damn, now wher'd he get to.Atrimus? Artimus!?!'
Nico finally spies the little monkey eating flowers from a vendor's stall, the merchant not having noticed as of yet.
'Er, excuse me a moment.' Nicodemus walks up to the flower stall and says 'I'll tale That One', pointing to the sorriest looking bunch of daisies
(a studious observer might think someone had been eating them...), tossing a copper to the man (who looks genuinely perplexed as to why the Dwarf picked that one, and why it looks half as big as he bunched it this morning).
(Muttering to the monkey now sitting on his shoulder and munching daisies) 'I said business first, breakfast second, you little Jackanapes...'
Nico returns to the Seaman, 'Right, this is Artimus, my Familiar, for as I said, I am a Wizard, a Diviner of Paths and Fortunes to be precise.'The little red Howler Monkey hoots loudly into Nico's ear, something he seems to ignore,as far as the volume (which startles several people nearby) 'Yes,yes, Familiar, Partner and Me Best Friend in the World.'
Yon ship (gesturing to the Azure Osprey behind him) can vouch for my Talents, my Good Man.
Now, on to your Cap'n, and I'll buy the breakfast, for Ye steered me right as to that Knave a moment ago, and we Dwarfs always repays our debts.' As they walk Nico leans over conspiritorially 'He really is Me Best Friend, the little Bugger's saved me life twice, like I did fer him when I first found him near death, as a Leopard had just killed his Momma and was fixin' ta have a bit of dessert.' Nico politely ignores any expressions or
looks he might be bringing out in the Sailor regarding his talking about the monkey like he was a Person. When the Sailor inevitably looks the Monkey's way, he now sees him donning a vest and breeches pulled from Nico's pack(hanging on by his tail as he does so), though he pauses to smile in a most un-monkeylike manner and wink at the poor man before resuming dressing.
 

OOC note: italics indicate thoughts
fortitude save roll: 14 +6 save bonus = 20 total

I'll assume I make it and declare actions accordingly. If I fail then I suppose you can probably declare my actions for me and void this post. ;)

Vemuz feels a slight flush overcome him, a moment of dizzyness. *What the bloody hell is this? Something special in it, eh?*

Vemuz' face flushes red with anger (action: start raging) as he smacks the mug off the table to go crashing, shattered, to the floor. "BLOODY COWARDS, THIEVES, AND SNAKES! I'LL CUT THAT FORKED TONGUE MYSELF FROM YOUR LYING CHEATING MOUTH! NOT A BLOODY RUNNER INDEED!!!"

Vemuz lurches toward the Runner and reaches to grab the pistol from his hand.

standard action: close with Runner and disarm -- since I have a free hand it would go into my possession rather than to the floor.

free action: If I attain eye contact I will use eyes of fury on the runner (will DC 12 or shaken)
 

Re: NOT the Official DM Post

Bob Aberton said:
(OOC: Bimzoole, did you follow McCrenshaw & the others to the tavern? If so, I'll revise this post and add you in before the action begins.)

Malthas & Malachi (and Bimzoole, if you came along too): You follow McCrenshaw down the street to The Frigate. A burst of merry laughter and the scent of good food and drink waft out the door as Captain McCrenshaw opens it, with somewhat more force than is necessary. He draws his weapons, and levels them at the room in general.

"Alright then!" he shouts. "Ev'rybody, just set still, okay? An' put yer drinks down; I got a funny suspicion thet this den o' snakes, these Runners, put somethin' in 'em. Thet's right, this place is full o' Runners. All you honest tars there, you ever wonder why yer buddies what paid for yer drinks ain't drinkin' any?"

The old captain continues with his tirade. "Three days gone, six o' my sailors came here t' drink - with a newfound friend o' theirs who offered to buy their drinks. They ain't come back since. I happen t' know this place is full of Runners, and I'll tell you, they won't play wi' Captain Roger T. McCrenshaw no longer."

Out of the corner of your collective eyes, you see a man - obviously a Runner, to judge by the fact that he's sitting with a sailorly fellow and yet not drinking anything - stands up and points a pistol at McCrenshaw's head.

(OOC: What do you do?)

Once again, this is just a preliminary post, I'll post again later.

Bimzoole did come along... and he'll cheerfully stick a magic missle in the Runner's ear.

"Not so fast, bloke!!"

OOC: Bimzoole gets two missles per casting, 1d4 + 1 each, no save allowed, both fired at the Runner.
 

Standing behind the captain and seeing Malthas rush forward the Half-orc cleric begins to chant, his eyes rolling back in their sockets as he calls a Bane down upon the Runners in the room in the name of Calypso.

" And lo, see now ma enamies do kawer before me, but dhe rightchus shall kno no fear!"
 

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