Felnar said:
how about greatsword melee fighter VS reach-weapon melee fighter
Switching arguements again, eh? No problem. Bring it.
Felnar said:
reach-weapon advantages: you threaten squares further away...(snip)..
reach-weapon disadvantages: you dont threaten squares right next to you ....(snip)..
but, with the 5ft step, you remove the disadvantage, because the other fighter is never "inside your reach" when you go to make your attack. You retain the advantage of guaranteed first attack.
Only on round one. After that there is no advantage for the reach weapon fighter. And given the requirement that he must make a 5-foot step back each round, he's almost certainly at a disadvantage.
Remember, the Greatsword Ftr must be next to the Reach Ftr to attack. So he get there, either by charging, move-action, tumbling,
teleporting....whatever. For many of those ways, the Reach Ftr gets an AoO. Fair enough; that's the advantage of a Reach weapon.
When the Reach Ftr's turn comes up, he can 5-foot step away and full attack......and then the Greatsword Ftr can 5-foot step and full attack. From this round on,
the Reach Ftr will gain no more AoOs. It's all 5-foot steps; and again, those aren't always possible.
In a typical combat, the Greatsword Ftr will out-damage a Reach Ftr on a full-attack basis. (At this stage the Reach Ftr wishes he could
Teleport or
Fly!) The Reach Ftr needs some way to keep not 5 feet, but
10 feet between him and his opponent, to compensate for his opponent's ability to 5-foot step. In most cases, that ain't gonna happen.
Next!
