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Defenders of the Blackfeather - Tariff of Relkingham


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Lindus goes back down the steps, and the party makes its plan. All three, weapons drawn, will burst through the trap door and attack the thugs. Hal goes first, then Sena, then Lindus.

OOC: Roll for initiative! ;)
 

Schoolhouse 1-1

Desks and chairs are overturned or smashed. Some have fallen into the pits in the floor. Roof beams are hanging down into the room, seeming ready to fall at any moment.

The mage is first to act. Lightning bolts shoot from her fingertips and arcs across the room striking all three in the group. None has reflexes quick enough to dodge the arcing electricity. The lightning does 8 damage to Hal, 10 damage to Sena, and 8 to Lindus.

Initiative: Status
Mage: no damage
->Hal: 45/53
Rat: no damage
Sena: 38/48
Lindus: 38/46
Berserker: no damage
White Thug: no damage
Red Thug: no damage
Orange Thug: no damage

ne82gp.jpg
 

Hal begins twirling his blade dangerously, then moves to the men at arms and attacks the wild man, slicing into both him and his nearby ally with a powerful blow.

"Let's mop up these thugs, then take out the mage!" Hal calls.

Minor action - Begin Rain of Steel

Move action - Move to J11.

Standard action - Cleave against Berserker.

Cleave Berserker (1d20+11=28, 1d10+6=10)

Hits AC 28 against Berserker for 10 damage, and if that hits also does 4 damage to White.

Hal marks Berserker and, if the Cleave hit, White. Both of them will take 1d10 damage at the start of their turn do to Rain of Steel.

Hal Carter - Male Human Fighter 5
Passive Perception: 14, Passive Insight: 14
AC:22, Fort:21, Reflex:19, Will:17 -- Speed:5
HP:45/53, Bloodied:26, Surge Value:14, Surges left:11/11
Action Points: 1, Second Wind: not used
Powers -
Cleave
Reaping Strike
Tide of Iron

Steel Serpent Strike
Sweeping Blow

Comeback Strike
Inspiring Word
Rain of Steel
Unstoppable
 

Hal hits the berserker doing 10 damage and 4 to White.

The rat moves to G15 and hisses threateningly at Lindus.

Initiative: Status
Mage: no damage
Hal: 45/53
Rat: no damage
->Sena: 38/48
Lindus: 38/46
Berserker: down 10
White Thug: down 4
Red Thug: no damage
Orange Thug: no damage

2ldeez8.jpg
 

Sena moves up next to the berserker and swings her axe at him, hoping her strike will help Hal's aim.

Move action - Move to I11.

Standard action - Righteous Brand against Berserker.

Righteous Brand (Berserker) (1d20+9=23, 1d10+6=15)

Made a mistake on the her attack bonus. Actually hits AC 22 for 15 damage. On a hit, Hal is granted a +3 to melee attacks against the Berserker until the end of Sena's next turn.

OOC: You did not move Hal on the map. Also, Berserker and White are marked by Hal (plus take 1d10 from his Rain of Steel on the start of their turn).

Sena Ironhelm - Female Dwarf Cleric 5
Passive Perception: 15, Passive Insight: 20
AC:20, Fort:17, Reflex:14, Will:19 -- Speed:5
HP:38/48, Bloodied:24, Surge Value:12, Surges left:10/10
Action Points: 1, Second Wind: not used
Powers -
Righteous Brand
Sacred Flame

Channel Divinity (Divine Fortune or Turn Undead)
Command
Healing Strike
Healing Word x2

Beacon of Hope
Cure Light Wounds
Inspiring Word
Rune of Peace
Symbol of Hope +1
 
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Lindus takes a careful step away from the rat, the takes aim and fires two swift arrows at it.

Move action - Shift to I15.

Minor action - Hunter's Quarry against Rat.

Standard action - Twin Strike against Rat.

Twin Strike Rat with HQ (1d20+9=16, 1d20+9=19, 1d10+2=10, 1d10+2=8, 1d8=6)

The first attack hits AC 16 for 10 damage, and the second attack hits AC 19 for 8 damage. Hunter's Quarry adds another 6 damage if either attack hit.

Lindus Oakleaf - Male Elf Ranger 5
Passive Perception: 22, Passive Insight: 15
AC:19, Fort:17, Reflex:19, Will:17 -- Speed:7
HP:38/46, Bloodied:23, Surge Value:11, Surges left:8/8
Action Points: 1, Second Wind: not used
Powers -
Nimble Strike
Twin Strike

Darkleaf Armor +1
Elven Accuracy
Evasive Strike
Sneak Attack
Thundertusk Boar Strike
Yield Ground

Hunter's Bear Trap
Lightning Longbow +1
Splintering Shot
 

Sena hits the berserker doing 15 damage and giving Hal an edge against the foe.

Both of Lindus's arrows strike the crazed rat doing 24 damage.

The berserker swings his massive greataxe at Hal and misses. He also takes 5 damage from Rain of Steel.

White misses Hal and takes 7 damage from Rain of Steel.

Red moves to K11 and misses Hal.

Orange moves to J14 and uses dazing strike on Lindus. The elf takes 4 damage and is dazed until the end of Orange's next turn.

The mage moves G14 to and with a large gesture, creates a rumbling wave of thunder at Sena and Hal. Hal's fortitude is strong enough to resist, but Sena is pushed to J10 and takes 7 damage.

Initiative: Status
Mage: no damage
Hal: 45/53, RS, +3 to Ber
Dire rat: down 24, bloodied, HQ
Sena: 31/48
Lindus: 38/46, dazed
Berserker: down 28 /66, marked
White Thug: down 9, marked
Red Thug: no damage
Orange Thug: no damage


optr3q.jpg
 

Hal's swirling blade lashes out at the three foes surrounding him, and all three take nasty cuts, especially one of the thugs, who's wound seems to flare with dark energy from Hal's sword.

Standard action - Sweeping Strike against Berserker, White, and Red.

Sweeping Blow against Berserker, White, Red (1d20 11 2 3=25, 1d10 6=11, 1d20 11 2=33, 1d10 6=14, 1d20 2=15, 1d10 6=10)

Hits AC 25 against Berserker for 11 damage, CRITICAL HIT against White for 16 damage plus 5 necrotic damage (21 total damage to White), and hits AC 26 (I forgot to code in Hal's +11) against Red for 10 damage.

Lifedrinker Critical (1d6=5)

Hal marks Berserker, White, and Red. All of them will take 1d10+2 damage at the start of their turn due to Rain of Steel.

Hal Carter - Male Human Fighter 5
Passive Perception: 14, Passive Insight: 14
AC:22, Fort:21, Reflex:19, Will:17 -- Speed:5
HP:45/53, Bloodied:26, Surge Value:14, Surges left:11/11
Action Points: 1, Second Wind: not used
Powers -
Cleave
Reaping Strike
Tide of Iron

Steel Serpent Strike
Sweeping Blow

Comeback Strike
Inspiring Word
Rain of Steel
Unstoppable
 

School

Hal hits all three of the foes adjacent to him; 11 to the Berserker, 21 to White, and 10 to Red.

The dire rate moves next to Lindus and tries to bite him, but misses.

Initiative: Status
Mage: no damage
Hal: 45/53, RS, +3 to Ber
Dire rat: down 24, bloodied, HQ
->Sena: 31/48
Lindus: 38/46, dazed
Berserker: down 39, marked, bloodied, RS
White Thug: down 30, marked, bloodied, RS
Red Thug: down 10, marked, RS
Orange Thug: no damage
 

Into the Woods

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