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Defenders of the Blackfeather - Tariff of Relkingham

Sena carefully steps out from between her foes, then again attacks the berserker, hoping her strike will help Hal's aim. She misses, and then steels herself to continue fighting.

Move action - Shift to J2

Standard action - Righteous Brand against Berserker.

Righteous Brand against Berserker (1d20+8=13, 1d12+6=10)

Hits AC 13 for 10 damage. On a hit, Hal is granted a +3 to melee attacks against the Berserker until the end of Sena's next turn.

Minor action - Second wind (use healing surge to heal 12 HP, +2 to all defenses).

Sena Ironhelm - Female Dwarf Cleric 5
Passive Perception: 15, Passive Insight: 20
AC:20+2, Fort:17+2, Reflex:14+2, Will:19+2 -- Speed:5
HP:43/48, Bloodied:24, Surge Value:12, Surges left:9/10
Action Points: 1, Second Wind: used
Powers -
Righteous Brand
Sacred Flame

Channel Divinity (Divine Fortune or Turn Undead)
Command
Healing Strike
Healing Word x2

Beacon of Hope
Cure Light Wounds
Inspiring Word
Rune of Peace
Symbol of Hope +1
 

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Lindus slinks away from the thug and over the desks, then fires at the rat. Lindus' aim is true, and the rat whimpers as the arrow pierces it to the feathers.

Standard action - Evasive Strike against Rat. Shifts to I19 before attacking as part of the power. Elves can shift over difficult terrain (which I hope the desks are, to discourage pursuit).

Evasive Strike (Prime Shot, Hunter's Quarry) against Rat (1d20+9+1=29, 2d10+6=17) / HQ (1d8=3)

Hits AC 29 for 17 damage, Hunter's Quarry adds another 3 damage (forgot to include in first IC roll) if that attack hits (20 total damage).

OOC: You forgot to remove the 4 HP damage Lindus took from the dazing attack in the summary.

Lindus Oakleaf - Male Elf Ranger 5
Passive Perception: 22, Passive Insight: 15
AC:19, Fort:17, Reflex:19, Will:17 -- Speed:7
HP:34/46, Bloodied:23, Surge Value:11, Surges left:8/8
Action Points: 1, Second Wind: not used
Powers -
Nimble Strike
Twin Strike

Darkleaf Armor +1
Elven Accuracy
Evasive Strike
Sneak Attack
Thundertusk Boar Strike
Yield Ground

Hunter's Bear Trap
Lightning Longbow +1
Splintering Shot
 

schoolhouse 2.6

Sena misses, heals herself with a 2nd wind, and ends her turn at J9.

Lindus kills the dire rat and avoids his infectious bites for good.

The berserker, now even more crazy at the sight of his own blood, hurls himself at Hal. His battle fury does 17 damage to the fighter. He also takes 10 damage from rain of steel.

The White and Red Thugs swing their clubs at Mal. White misses and Red hits for 3 damage. White takes 4 and Red takes 8 from rain of steel.

Orange moves next to Lindus and misses with his club.

The mage moves to K15 and rolls her wave of thunder at Sena. But thanks to the dwarf's increased defenses, she is strong enough to withstand the blasts and take no damage.

Initiative: Status
Mage: no damage
Hal: 28/53, RS, +3 to Ber
Dire rat: dead
->Sena: 43/48, +2 def
Lindus: 34/46
Berserker: down 49, marked, bloodied, RS
White Thug: down 34, marked, bloodied, RS
Red Thug: down 18, marked, RS
Orange Thug: no damage

2urmayv.jpg
 

Hal swings his blade at the berserker and hits, if only shallowly, and then catchers a thug with his follow-through.

Standard action - Cleave against Berserker.

Cleave (bonus from Righteous Brand) against Berserker (1d20+11+3=24, 1d10+6=7)

Hits AC 24 against Berserker for 7 damage, and if that hits, 4 damage to White. If that kills anyone, Hal gains 5 temp HP from his sword's property.

Hal marks Berserker and White. Berserker, White, and Red will take 1d10+2 damage at the start of their turn due to Rain of Steel.

Hal Carter - Male Human Fighter 5
Passive Perception: 14, Passive Insight: 14
AC:22, Fort:21, Reflex:19, Will:17 -- Speed:5
HP:28/53, Bloodied:26, Surge Value:14, Surges left:11/11
Action Points: 1, Second Wind: not used
Powers -
Cleave
Reaping Strike
Tide of Iron

Steel Serpent Strike
Sweeping Blow

Comeback Strike
Inspiring Word
Rain of Steel
Unstoppable
 

Sena attempts a mighty swing at the berserker, infused with the power of Erathis, but the axe misses. Instead, Sena says a pray to her goddess to give Hal strength.

Minor action - Channel Divinity - Divine Fortune against Berserker (+1 to hit).

Standard action - Healing Strike against Berserker.

Healing Strike (Divine Fortune) against Berserker (1d20+8+1=12, 2d12+6=20)

Hits AC 12 for 20 damage. On a hit, Hal can use a Healing Surge.

Minor action - Healing Word on Hal (since that Healing Strike most surely did not hit) to heal Hal for 23 HP (Surge + 3 + 1d6) and using one of Hal's healing surges.

Healing Word for Hal (1d6+3+14=23)

Sena Ironhelm - Female Dwarf Cleric 5
Passive Perception: 15, Passive Insight: 20
AC:20, Fort:17, Reflex:14, Will:19 -- Speed:5
HP:43/48, Bloodied:24, Surge Value:12, Surges left:9/10
Action Points: 1, Second Wind: used
Powers -
Righteous Brand
Sacred Flame

Channel Divinity (Divine Fortune or Turn Undead)
Command
Healing Strike
Healing Word x2

Beacon of Hope
Cure Light Wounds
Inspiring Word
Rune of Peace
Symbol of Hope +1
 

Lindus steps back from the thug next to him, then takes aim and fires two arrows at one of the thugs surrounding Hal. Both arrows fly wide, however.

Move action - Shift to M12.

Minor action - Hunter's Quarry on Red.

Standard action - Twin Strike against Red.

Twin Strike against Red (HQ) (1d20+9=11, 1d10+2=11, 1d20+9=12, 1d10+2=3, 1d8=7)

The first attack hits AC 11 for 11 damage, and the second attack hits AC 12 for 3 damage. Hunter's Quarry adds another 7 damage if either attack hit.

Lindus Oakleaf - Male Elf Ranger 5
Passive Perception: 22, Passive Insight: 15
AC:19, Fort:17, Reflex:19, Will:17 -- Speed:7
HP:34/46, Bloodied:23, Surge Value:11, Surges left:8/8
Action Points: 1, Second Wind: not used
Powers -
Nimble Strike
Twin Strike

Darkleaf Armor +1
Elven Accuracy
Evasive Strike
Sneak Attack
Thundertusk Boar Strike
Yield Ground

Hunter's Bear Trap
Lightning Longbow +1
Splintering Shot
 
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Schoolhouse

Hal's cleave hits the Berserker for 7 damage. The follow through on the blade is enough to finish off White.

Sena's channel divinity is wasted as she misses the bersker. She then heals Hal for 23.

Lindus shifts to M12 and changes his target to Red. Both arrows miss.

The berserker takes 9 damage from Rain of Steel and then he heaves his greataxe at Hal. It hits the fighter hard in the ribs doing 6 damage.

Red takes 11 damage from rain of steel. His club hits Hal in the foot for 3 damage.

Orange shifts to J12 and goes for Hal, but misses.

The mage throws a bolt of thunder at Lindus. The waves of sound roll past Lindus and the elf is not affected.

Initiative: Status
Mage: no damage
->Hal: 50/53, RS
Dire rat: dead
Sena: 43/48, +2 def
Lindus: 34/46, dazed
Berserker: down 65, marked, bloodied, RS
White Thug: dead
Red Thug: down 29, marked, RS, HQ, bloodied
Orange Thug: no damage

2vnjuh4.jpg
 

Hal once more swings his blade at the berserker and this time hits a solid blow, and then strikes another thug with his follow-through.

Standard action - Cleave against Berserker.

Cleave (Berserker, Red) (1d20+11=24, 1d10+6=14)

Hits AC 24 against Berserker for 14 damage, and if that hits, 4 damage to Red. If that kills anyone, Hal gains 5 temp HP from his sword's property.

Hal marks Berserker and Red. Berserker, Red, and Orange will take 1d10+2 damage at the start of their turn due to Rain of Steel.

OOC: I don't think Lindus is dazed anymore.

Hal Carter - Male Human Fighter 5
Passive Perception: 14, Passive Insight: 14
AC:22, Fort:21, Reflex:19, Will:17 -- Speed:5
HP:47/53, Bloodied:26, Surge Value:14, Surges left:10/11
Action Points: 1, Second Wind: not used
Powers -
Cleave
Reaping Strike
Tide of Iron

Steel Serpent Strike
Sweeping Blow

Comeback Strike
Inspiring Word
Rain of Steel
Unstoppable
 
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Hal does 14 damage to the berserker and 4 to Red.

Initiative: Status
Mage: no damage
Hal: 28/53, RS, +3 to Ber
->Sena: 43/48,
Lindus: 34/46,
Berserker: down 63, marked, bloodied, RS
White Thug: down 34, bloodied, RS
Red Thug: down 22, marked, RS, bloodied
Orange Thug: no damage
 

Hal hits the berserker and finishes him off. He also does 4 damage to Red.

Initiative: Status
Mage: no damage
Hal: 47(+5temp)/53, RS
Dire rat: dead
->Sena: 43/48
Lindus: 34/46
Berserker: dead
White Thug: dead
Red Thug: down 33, marked, bloodied
Orange Thug: no damage

2qis5qa.jpg
 

Into the Woods

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