Destiny's Tears OOC Version 3.0

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Keia, wow, am I rubbing off on you? :lol: I never remember you giving people a hard time like this before. ;)

RA, I do agree with him, posting is more important that a NPC list right now.
 

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Brother Shatterstone said:
Keia, wow, am I rubbing off on you? :lol: I never remember you giving people a hard time like this before. ;)
Nah, I've been busting RA's chops every three or so days on this one. Ever since I had a concept change and wanted to run with it. It just so happened that day 3 was here. But, I'm a patient and forgiving sort . . . I've got to get that out of my system somehow - interferes with world domination and the like.

Keia
 

Rystil:

[SBLOCK]The Survey

Overall Evaluation

On a scale of 1-10, 10 being best, rate last session.

7.5

('Session' being the whole Prelude, I suppose.)

Can you think of what might have made the session a 10?

More background information (I know pathetically little even about my own race(s)/homeworld(s) and often have to guess).

More consistent time flow (it often seems, that some events run faster than others in order to better interlink them, this however makes it harder to envision what's happening, since there is a good number of 'time jumps' happening).

No SBLOCKs (have a seperate thread for Molpe).

It might be a good idea to have one main thread with no SBLOCKs and one sidetracks thread, where everything is SBLOCKed and where all the 'small parties' post, that are not involved in the current main thread. This way, we don't have two pages worth of Molpe-Rystil-Molpe-Rystil post chains between three other posts. ;)

Which of the following statements is most applicable to the story so far:
The story is awesome, don't change a thing
The story is great
The story is good, but I don't find it compelling
The story is not bad, but there are a couple of inconsistencies or things that are bothering me (see my comments below)
I don't really understand what the story is about or what we're supposed to be doing
There's a story?

The story is great.

For each of the following encounters that took place last session, rate them 1-10, 10 being best...

What 'following encounters' exactly?

For each of the NPCs that appeared last session, rate them in terms of interest level or how entertaining you found them, from 1-10, 10 being the best...

Amity: 8
Various Rosethorns, that Melody did not really interact with: ?
Sacra: 7
Praetorians: 6
Wei Han: ?
Glamour: 3
Alire: 9
Bellangere: 7
Eri: 5

True of False:
1) Your GM is prompt
2) Your GM is organized
3) You are enjoying the campaign a lot
4) You are enjoying playing your character a lot
5) You enjoy providing your GM with chocolate bars

1) True. Yes, definitely. ;)
2) True.
3) True.
4) True.
5) False. :p

Refereeing

On a scale of 1-10, 10 being best, rate your GM on rules knowledge.

8

If you gave your GM a low score on rules knowledge, do you feel this lack of knowledge impedes the game?

I didn't.

Please list what rules you'd like your GM to master, and from that list, rate the top three areas you'd like him to master first.

N/A

Does your GM make fair and consistent decisions?

Yep.

Please provide one or more examples of an unfair or inconsistent ruling so your GM can learn by example.

You already know about that one. ;)

Do you feel the GM abuses meta-game knowledge about PC plans and actions to provide unfair advantages to NPCs and foes? If so, please provide an example so your GM knows what to avoid next time.

No.

Did I make a rules mistake you didn't mention? What?

Nothing major (i.e. can't think of anything).

Do you feel your GM favours any particular player over the others?

No.

Do you feel your GM favours any particular character over the others?

No.

True or False:
1) Your GM is good at dealing with troublesome players
2) Your GM is fair
3) Your GM is consistent with applying the rules
4) Preparation and Organization

1) No idea. If I had to guess... more likely to be False.
2) True.
3) True.
4) Is that a trick question?

From 1-10, 10 being best, rate the current game room environment.

:p

Of the different venues we play at, which one is your favourite and why?

:p

On a scale of 1-10, 10 being best, rate how prepared your GM is.

9

True or False:
1) Your GM wastes little time looking up rules
2) Your GM seems to find things, such as dice, books, and minis, quickly
3) Your GM spends a lot of time reading through notes
4) A lot of game time seems to be spent on mapping

1) True.
2) Uhm... yeah, right.
3) I honestly don't know, but I guess not. False.
4) False.

Do you think the game would benefit from a weekly "newsletter" style sheet that kept track of NPCs, story- arcs, important facts, party goals, etc., in-between gaming sessions?

Yes, definitely, but that would cost a lot of time to make, as I know from experience. ;)

Would you like to see to-scale maps and miniatures used more often, particularly in combat situations?

Yes, definitely. Maps should at least be so accurate (they don't need to be pretty), that everyone knows what the situation is like.

Pacing

List the periods in the last session where the game seemed to drag on, you were bored, or the energy at the table seemed the lowest.

N/A

In recent sessions, have there been times where you didn't know what to do next? Were any of those times frustrating for you? If so, please make a list of those times and reasons why you were frustrated, such as from a lack of options, party dissension, and so on.

Hmm... no, not really.

Does your GM seek ways to expedite menial tasks?

No idea. Can't say how this is applicable.

Gameplay

On a scale of 1-10, how lethal do combat encounters seem to you?

8 (combats seem pretty overpowering, the NPCs appear to be a lot more powerful than the PCs)
4 (it seems very unlikely, that a PC dies in combat)

What rating would you prefer them to be?

6 would be about right for me.

On a scale of 1-10, how lethal do traps seem to you?

1 ;)

What rating would you prefer them to be?

Hmm... 6

On a scale of 1-10, how fun and interesting do roleplay encounters seem to you?

8

What could be done to improve this rating?

It's good as it is.

On a scale of 1-10, how interesting have trap and puzzle encounters been for you?

6.5

What could be done to improve this rating?

Have puzzles with a reasonable difficulty level (i.e. neither impossible nor supereasy) and clues to be gained on various occasions, which help get a solution.

I think the identity of the murderer is one such puzzle (I suppose it will be a while, until we can get to solve that one, however), which seems to be on the right level.

On a scale of 1-10, 10 being the best, rate how much you enjoyed the mix of combat, puzzle/trap, and roleplay encounters was last session.

10, the mix was very good.

A perfect 10 would need:
More combat
Less combat
More puzzles/traps
Fewer puzzles/traps
More roleplaying
Less roleplaying

Ha! I cleverly avoided this! :)

Does your GM need to increase, decrease, or keep to the same length flavour text used in-game?

Increase, when it comes to explaining 'homebrew' stuff, which is really a bit hard to follow. Otherwise it's good as it is.

Do you feel railroaded?

Not really.

Do you feel lost and without direction in the game?

No.

What specific scenes have you enjoyed the most in my games? Why? (Victory in great battle, great jokes, solutions to diplomatic mysteries, etc.)

Interaction between the PCs was very fun. :)

Other than that, I like the rather light-hearted approach to many things and the somewhat 'modern' feel of the world.

Do you think I have fudged rolls?

Yes.

Does such knowledge decrease your enjoyment of game?

No, not really.

Were any of tonight's settings/villains/battles/NPCs especially memorable/fun/exciting? Which?

Most scenes were fun and memorable.

Name one thing the next session should have more of.

XP? :heh:

Name one thing the next session should have less of.

Girls... LOL (the world seems to be like 80% girls ;))

Based on last session, would you like to see less, more, or about the same of the following:
1) Weaker NPCs: Less Same More
2) Comparable NPCs: Less Same More
3) Powerful NPCs: Less Same More
4) Overall # of NPCs: Less Same More
5) Political Intrigue: Less Same More
6) Magical Items: Less Same More
7) Combat: Less Same More
8) Skill Use: Less Same More
9) Focus on Character-Specific Plots: Less Same More
10) Dungeon-Crawling Adventures: Less Same More
11) City Adventures: Less Same More
12) Wilderness Adventures: Less Same More
13) World Travel: Less Same More
14) Puzzles/Riddles: Less Same More
15) Random Encounters: Less Same More

1) Same
2) More
3) Less
4) Same
5) Same
6) Same
7) Same
8) More
9) Same
10) - 13) irrelevant
14) Same, maybe a little More
15) Have there been any? Don't think so. But that's ok... Same

General GMing

Name one thing you appreciate about me as a GM.

Only one? Hmm... you definitely try to have everyone enjoy the game. :)

Give one suggestion for something I could improve as a GM.

More information about the 'homebrew' stuff included in the descriptions.
Mapping... LOL ;) Sooorry! :D

Is there anything else you think I should know?

Origami? :p

Questions/Comments/Constructive Criticism?

You will get them in time, whenever I can think of anything, as usual. :)[/SBLOCK]

Bye
Thanee
 


Rystil Arden said:
OK, quick poll for you guys: If I had to choose right now between answering the IC posts in my games or making that NPC list, which would you prefer me to do?

What NPC list?

What I would prefer the IC posts and some sort of general information/trivia about the more common races and places we know about.

Bye
Thanee
 

Thanee said:
What NPC list?

What I would prefer the IC posts and some sort of general information/trivia about the more common races and places we know about.
Yea, I mentioned that in my survey.. Codify the cultural, racial and planetary descriptions and traits. That would be cool. There is such wonderful diversity in this game world.
 


Keia said:
Maybe we need a wiki site so we can all contribute and help out - though I don't know much about that stuff.

As for the quick poll. I would say finish the classes first, then post, then NPCs . . . but that's just me ;)

As the NPC list isn't critical to my next post, but your post is - that's where the priority should be. 'Course, not having a class makes posting impossible for M'Ress at the moment. But she's patient. ;) :lol:

Keia
Hmm...interesting, so you'd rather I stop responding to IC posts for a day or two and just hammer out those classes once and for all then?
 

Thanee said:
What NPC list?

What I would prefer the IC posts and some sort of general information/trivia about the more common races and places we know about.

Bye
Thanee
About how long would you prefer those summaries to be? Realistically, I'm not sure how easy it would be if it had to me more than four sentences or so per race, but I can try :)
 


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