frankthedm
First Post
In Hackmaster, most everything gets a bonus of 20 HP, known as a kicker. Classic hit die amounts from 1E and 2e are basicly preserved, so it winds up a kobold has 21-24 HP, but each hit die adds about 5 onto that total.
Now after looking over typical HP of 4E critters we have seen, it feels like the concept was borrowed from a bit. Am i the only one who gets that feeling?
Now after looking over typical HP of 4E critters we have seen, it feels like the concept was borrowed from a bit. Am i the only one who gets that feeling?