Disappearing, moving and opportunity attack.

NicolasBeuzeboc

First Post
Hi folks,

Recently my character was cornered my a medium sized enemy, on my right and back were a wall, on my left a cannon which was considered difficult terrain. After a brutal attack I was down to 1 HP.

On my turn I decided to use Spectral Fade (warlock utility 2) as a minor action to disappear, and then move through the difficult terrain.
The DM said that will provoke an attack of opportunity but since you're invisible it will be a penalty of -5 on the enemy's attack roll, I said OK and I was glad that he missed :-).

After the session I looked up the rules and found out that attack of opportunity works only on creature that you can see.

My question is, would the minor action of fading to invisibility is considered to be like casting a spell or range attacking and provoke an attack of opportunity?
 

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Ranged utilities can provoke OAs. Any Ranged or Area ability provokes an OA when used if in provoke range obviously. But Spectral Fade is a Personal utility, so it does not provoke OAs.

You were Invisible, so you would not have provoked an OA (Barring Blindsight, Tremorsense, Truesight, etc.,)
 


Auli's got the right of it.

'Casting a spell' in terms of fourth edition is basically a meaningless term. The closest analog would be 'using an arcane power' as arcane powers are 'spells.' But 'spell' is not actually a game term. Essentially... forget that term exists. There is only 'using a power' and that is power-source agnostic. Translation: The rules don't generally care if it's martial, arcane, divine, psionic, shadow, or what have you. Generally people consider Implement powers to be 'casting a spell' but that discussion is also not relevant to OAs, nor even every 'spell-like' power.

Opportunity Attacks only care about attack type and movement: Is it Area or Ranged? No? No OA. OA does not care if it's cause you fired a bow or fired a magic missile. If you cast a melee spell OA ignores it (Yes they exist, there's more than a couple arcane classes based on the concept, including a handful of warlock builds. As well, you have monks which are melee AND implement users.) Same with Close spells (Wizards have a couple of these that are considered some of the best at-will powers in the game)
 


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