Artoomis
First Post
KarinsDad said:No feats are needed. Just preferred.
True enough. But one is needed to use it with the same skill as other weapons with which you are proficient.
KarinsDad said:No feats are needed. Just preferred.
Which does moderate base damage with a very poor crit threat and multiplier with the least desirable damage type. And all of those combat maneuvers it can do won't help against quite a few foes.Artoomis said:But the point is you can do all those things with only one weapon.
If you use a quarterstaff, you have a +4 to disarm. It's cheaper and doesn't require a feat. No, it doesn't have reach. That's the payoff for the feat. I don't see the problem.You can disarm quite well - +6 bonus to start with.
Felix said:As a weapon some guy is using with only the EWP feat, I don't get the attraction: other weapons are better at specific things. This thing can do all of them, but at a cost.
Plus two pockets beneath each of those pouches.Artoomis said:Yep. Looks like two big pouches, one on each hip.
Whoops. That's a house rule there (easier to subtract from the attacks of evil opponents than an AC bonus against specific attackers). Still there are some other spells which inflict penalties against attackers rather than bonuses to AC, for example the glowing armour spells in BoED. There's probably more but my memory is being shocking today.Dagger of Lath said:there are spells which subtract from the opponents attack roll such as protection from evil.
Prayer reduces opponents' attacks while boosting those of allies, assuming everyone remembers it's active and who was caught in the effect. Nobody in our group has cast that one since one memorable session when we resorted to writing "Is that with the Prayer?" on a sheet of card and holding it up each time someone made a roll.Dagger of Lath said:Whoops. That's a house rule there (easier to subtract from the attacks of evil opponents than an AC bonus against specific attackers). Still there are some other spells which inflict penalties against attackers rather than bonuses to AC, for example the glowing armour spells in BoED. There's probably more but my memory is being shocking today.
MarkB said:Plus two pockets beneath each of those pouches.
Plus eight pockets on her beltline.
Plus twenty-two more above her midriff.
Plus three on each bracrer.
That's quite a few.
Common sense-wise, though, there's no reason why a person would need to fill every spell component pouch with all their spell components: they could easily distribute them over various locations in their body.Artoomis said:Remember, ONE spell component pouch is 5gp and weighs 2 lbs. For a low STR wizard, having lots of those will slow him down.