Salix
First Post
I think I'll go with these after the Psychic Reformation. New spells are in red.
0 Level
Detect Magic
Light
Message
Mage Hand
Disrupt Undead
Read Magic
1st Level
Color Spray-Replace
Hypnotism-Replace
Magic Missile: 1d4+1 damage; +1 missile per two levels above 1st (max 5).
Ray of Enfeeblement: Ray deals 1d6 +1 per two levels Str damage.
Enlarge Person: Humanoid creature doubles in size.
2nd Level
Scorching Ray: Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3).
Other questions I still have-
1.
2.
3.
0 Level
Detect Magic
Light
Message
Mage Hand
Disrupt Undead
Read Magic
1st Level
Color Spray-Replace
Hypnotism-Replace
Magic Missile: 1d4+1 damage; +1 missile per two levels above 1st (max 5).
Ray of Enfeeblement: Ray deals 1d6 +1 per two levels Str damage.
Enlarge Person: Humanoid creature doubles in size.
2nd Level
Scorching Ray: Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3).
Other questions I still have-
1.
A gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day-dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + gnome's Cha modifier + spell level.
Does this mean I get to use one of the three once per day, or (wishful thinking) all three once per day? I'll definitely drop Daze for Read Magic. Would you drop the Disrupt Undead for one of the other three given that I should have access to them?
2.
Can I buy any equipment for the price in the SRD?
3.
What is the schedule for feats. I'm having trouble finding this one. Is my next one at six or three?