ZephyrTR
First Post
Ive been working on something kinda major -- I'm trying to bring back the eight magic schools system from 3rd ed into 4th ed, and I'm doing that by trying to split up Wizard into eight different classes: Evoker, Illusionist, Necromancer...
Ive been trying to make a Diviner class, but I'm having trouble coming up with powers (mostly Dailys). I went the traditional route and gave them blindness and magical sight to start off. They seem more of a Leader than a Striker, given Identify, True Strike, and all the classics, but I'm very stuck in coming up with new stuff.
If you're feeling creative, would you give me ideas below for Utilities and Dailys for a "Leader-type" Diviner Wizard class?
Ive been trying to make a Diviner class, but I'm having trouble coming up with powers (mostly Dailys). I went the traditional route and gave them blindness and magical sight to start off. They seem more of a Leader than a Striker, given Identify, True Strike, and all the classics, but I'm very stuck in coming up with new stuff.
If you're feeling creative, would you give me ideas below for Utilities and Dailys for a "Leader-type" Diviner Wizard class?