DungeonmasterCal
First Post
I like it a lot. Worth picking up.
demiurge1138 said:Eh. It's alright. It's got some good stuff in it, but nothing that makes me suggest you jump at the bit to get it. Try to buy it at a discount, certainly.
Demiurge out.
HeapThaumaturgist said:Well, here's some praise for it:
I rarely buy anything other than the core books. I have the core three for D&D, the core d20Modern book, the Grim Tales core, etc etc.
I'm sorely tempted to buy this book. There seems to be enough random stuff in it that I like, including the section I like to call: "Workplace Psychology for Gamers", swarm rules for bigger creatures, business rules, etc etc. There's alot of stuff I DON'T like in there ... like the "Spirit" rules where the party attracts some funky spirit that gives them a bunch of powers ... bleh bleh bleh. But on the other hand, the teamwork talents are GENIUS. Really like those.
But it's pretty much impossible for me to walk into a store and buy something. Ask my wife. I'm weird about purchases and I'll "go visit" something half a dozen times before I buy it. Drives my wife up the freakin' wall.
But I'll get this. After we get to know one another for a while more.
--fje
Would I be out of line if I suggested that Bioware should actually make an effort to follow some of the advice found in the DMG2?Steel_Wind said:I'm with Demiurge on this one. It was "alright". I'd go with Heroes of Battle or any one of the Environment series, tbh.
Still I got it and was not unhappy I did. But it's not "all that and a bag a chips".
ColonelHardisson said:I feel DMGII is one of the better-written books WotC has released in quite some time.