D&D (2024) DMG 2024: Is The Sandbox Campaign Dead?


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Beats me. I was responding post 270 that suggested that the loss of hireling rules and level titles had something to do with sandbox play.

Then we're in the same boat when it comes to what is required for qualifying as a sandbox. I don't know why random encounter charts are a requirement, even if I can see why they might be handy for some people.
 



Look, someone else that obviously hasn't looked at the 2014 DMG recently.
As in, reread front to back? No, but what's your point? Because, after going back through all past DMGs, I'm fairly certain that the 2024 book is the very first DMG to even mention the term "sandbox".

I can understand folks wanting more explicit support for teaching sandbox-style DMing. What I don't understand is claiming that there's some new problem with that specific to the 2024 DMG.

But yes, the 2024 DMG makes an effort at instruction for one particular narrow adventure style that just happens to be exactly what they publish.
Leaving aside for the moment that WotC publishes adventure products featuring a variety of styles (including linear, and disconnected anthologies, and partial sandboxes, etc.), even if you buy the premise to the argument repeatedly made in this thread...

"The 2024 DMG instructs new DMs how to make adventures just like the ones they publish... thus getting them to buy more of their published adventures."

...the conclusion to that argument makes no sense. There's a gaping logical hole in it. In fact, there's a frequently quoted piece of folk wisdom that directly contradicts it, about "teaching a man to fish"...
 



True, but the main reason you could use them was down to the faster turns, so it wasn’t unreasonable to run a party of 12 against 40 orcs.
It's easy enough to generate a simpler statblock for a henchman to use in combat while still maintaining setting sense. WotC did it with the sidekick rules, and Level Up just did it with the heroic monster rules in the recently Kickstarted Monster Menagerie 2.
 

People are allowed to not like Story Now, just as much as they're allowed to dislike what I enjoy. He wasn't saying anything more than that.
Just so we're clear: He's allowed to not like it because it permits to any meaningful degree Story Now. His expressed dislike--and claim that many many people disliked it too--is strictly because it has any support whatsoever for doing it that way.

That's what I'm taking umbrage with here.
 

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