Red Baron
First Post
Yes, of course you would. That's where Leomund's tiny hut and Leomund's secure shelter come in, I should think. But those 3rd- and 4th-level spells, respectively, are really pretty obsolete when compared to the 2nd-level rope trick, at least the way it stands. Pretty silly, isn't it?Sejs said:...Rope Trick seems a pretty logical extension, really. Were I a wizard I would make a point of developing a spell that gives me a secure, hidden, weather-and-ambush proof place to sleep no matter where I went...
Oh, come now. A "precious" 2nd-level spell slot? Invisibility is, arguably, about the only other spell that compares in relative utility, and Melf's is the only worthwhile offensive 2nd-level spell. The various buff sells (bull's strength, etc.) are good, sure, but to say that prepping rope trick is wasting a 2nd-level spell slot is a bit of a stretch, wouldn't you agree?Sejs said:Look, if they feel they need to waste a precious 2nd level spell slot and at least five feet of rope for a safe encampment, then they're probably fighting something dangerous or they're afraid to sleep outdoors, which only means I've been doing my job.
Rope trick needs one of two things: Either it should be a 4th-level spell, since it most closely resembles Leomund's secure shelter in utility and power, or it should be reduced to a duration of, say, 10 mins./level (or even 1 min./level) so that it is used simply to escape notice briefly or to give time to implement healing, etc., not rest up and re-prepare spells altogether.
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