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[DMs] How much time do you spend preparing the game from one session to the next?

How much time do you spend preparing the game from one session to the next?

  • 0-1 Hour - not much at all: I wing it!

    Votes: 15 11.5%
  • 1-2 Hours

    Votes: 22 16.8%
  • 2-4 Hours

    Votes: 32 24.4%
  • 4-6 Hours

    Votes: 32 24.4%
  • 6-10 Hours

    Votes: 17 13.0%
  • 10-15 Hours

    Votes: 2 1.5%
  • More than 15 Hours

    Votes: 11 8.4%

MoogleEmpMog

First Post
I'd say about 4-6 hours, counting the time it takes to prepare the adventure, create the stat blocks and think about things like tactics, contingency plans for when the PCs go in a completely bizarre direction, etc.

However, it really comes down to 12-18 hours once every three to four sessions, because the PCs tend to dig themselves a very deep hole in one particular adventure rather than moving quickly from one to another.
 

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Piratecat

Sesquipedalian
My game is low-epic, with 21st and 22nd lvl PCs. I said 2-4 hours, but it's broken up oddly.

We have the most fun when I spend minimal time: prepared, but not obsessively so. My preparation tends to come in big chunks, though; less than an hour for two games in a row, then 4-6 for the next game. I spend a lot of prep time just thinking over plots in places like the shower, the car, when falling asleep - time that otherwise would be less useful.

Getting good at winging NPCs has saved me a cubic buttload of prep time. This is great, because fiddly combat prepping isn't something I particularly enjoy.
 

MerricB

Eternal Optimist
Supporter
1-2 hours.

I run three regular campaigns. The original Ulek campaign takes the most time (1-2 hours). The RPGA campaign I'd spend perhaps 30 minutes preparing for. The Age of Worms perhaps 30 mins-1 hour. I'm also a speed reader, which helps muchly with prepackaged adventures.

Cheers!
 

Hussar

Legend
I said 2-4 hours. OTOH, I am now completely prepped for my game until about Christmas, so anything I do now is just gravy.

I LOVE the World's Largest Dungeon. Campaigns in a box are the only way to fly. :)
 

Roadkill101

Explorer
I said 1-2 hours. Sometimes it's less than one hour and sometimes it's closer to five, over a two week period. All my prep-time happens at work, and depending on how busy I am helps factor in how much I can work out. I do a lot of the "wing it" sessions. But I don't run D&D/D20, I use something I've created and it's less prep time intensive and rules light, so "winging it" is less of a hassle than with D&D/D20.
 

der_kluge

Adventurer
I voted 0-1. Sometimes I don't prep at all. I'm running a prepared module, which I've read in advance. So, wherever they go in the dungeon, I'm already prepared - the module has it all covered.

But when I do prepare, it's rarely for the next game, since I largely don't dictate where they should go. I can't really prepare one game ahead. So, I try to stay weeks ahead of them.

So, I stat up an ogre encounter - should they choose to go there, down the road. Or, I generate plot hooks for various scenarios. Or, I might change the treasure make-up of a room. Currently, the priests of Bhaal they are fighting in one area have a poor selection of pre-defined spells, so if I get a chance sometime this weekend, I might prepare a more optimized spell list for them to make their next run-in with them more difficult.
 


Imruphel

First Post
For me it depends a lot on the actions of the players in the previous session(s). I spend a lot of time preparing a campaign before we start playing (one of the advantages of living in a different country to my players!) so can often run sessions with no additional preparation other than a quick review. However, sometimes the choices of the players may require me to prepare afresh in whcih 4-6 hours is normal preparation time for a 4 hour session.

But I love it!
 

Gold Roger

First Post
Depends a lot on what I'm running and even more on my mood. I prepare when the fancy to do so strikes me, sometimes barely, sometimes I take hours on one NPC. That can end terrible when I'm preparing adventures of my own, so I've turned to modules.
 

el-remmen

Moderator Emeritus
On average I'd say 1 to 2 hours per session, but I do a lot of early prep before the campaign even starts.

I always start with a checklist/outline, so even if I don't finish preparing I know what I intended when it comes time to wing it.
 

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